forked from bartvdbraak/blender
[#18478] Unwrap (smart projections) should accept values grater than 0.25 for island margin (it works just fine when changed in original script)
increased value as suggested.
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@ -870,7 +870,7 @@ def main():
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'UV Layout',\
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('Share Tex Space', USER_SHARE_SPACE, 'Objects Share texture space, map all objects into 1 uvmap.'),\
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('Stretch to bounds', USER_STRETCH_ASPECT, 'Stretch the final output to texture bounds.'),\
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('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.25, 'Margin to reduce bleed from adjacent islands.'),\
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('Island Margin:', USER_ISLAND_MARGIN, 0.0, 0.5, 'Margin to reduce bleed from adjacent islands.'),\
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'Fill in empty areas',\
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('Fill Holes', USER_FILL_HOLES, 'Fill in empty areas reduced texture waistage (slow).'),\
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('Fill Quality:', USER_FILL_HOLES_QUALITY, 1, 100, 'Depends on fill holes, how tightly to fill UV holes, (higher is slower)'),\
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