forked from bartvdbraak/blender
added 'COMPAT_ENGINES' attribute to the obstacle simulation panel
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@ -548,6 +548,7 @@ class WORLD_PT_game_physics(WorldButtonsPanel):
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class WORLD_PT_game_physics_obstacles(WorldButtonsPanel):
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bl_label = "Obstacle simulation"
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COMPAT_ENGINES = {'BLENDER_GAME'}
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def draw(self, context):
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layout = self.layout
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