Removed on old patch from the code, which attempted to keep the scrollers

in user preferences in place.

New scroller code made user pref scroller jump back on activating add-ons,
because that causes a full blender system refresh.
This commit is contained in:
Ton Roosendaal 2012-12-31 14:56:07 +00:00
parent b754fcd6f9
commit d4eac8189e
2 changed files with 3 additions and 5 deletions

@ -1783,10 +1783,6 @@ void ED_region_panels(const bContext *C, ARegion *ar, int vertical, const char *
void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
{
wmKeyMap *keymap;
/* used for correctly initialized User-Prefs only? */
// if (!(ar->v2d.align & V2D_ALIGN_NO_POS_Y))
// ar->v2d.flag &= ~V2D_IS_INITIALISED;
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);

@ -105,7 +105,9 @@ static SpaceLink *userpref_duplicate(SpaceLink *sl)
/* add handlers, stuff you only do once or on area/region changes */
static void userpref_main_area_init(wmWindowManager *wm, ARegion *ar)
{
ar->v2d.flag &= ~V2D_IS_INITIALISED;
/* do not use here, the properties changed in userprefs do a system-wide refresh, then scroller jumps back */
/* ar->v2d.flag &= ~V2D_IS_INITIALISED; */
ar->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_VERTICAL_HIDE;
ED_region_panels_init(wm, ar);