code cleanup: video playback move frame step into the PlayState struct.

This commit is contained in:
Campbell Barton 2012-10-12 14:03:43 +00:00
parent 3d9812c5d1
commit d4ed5ab92a

@ -89,6 +89,8 @@ typedef struct PlayState {
short stopped;
short go;
int fstep;
/* current picture */
struct PlayAnimPict *picture;
@ -213,7 +215,6 @@ typedef struct PlayAnimPict {
static struct ListBase picsbase = {NULL, NULL};
static int fromdisk = FALSE;
static int fstep = 1;
static float zoomx = 1.0, zoomy = 1.0;
static double ptottime = 0.0, swaptime = 0.04;
@ -229,7 +230,7 @@ static int pupdate_time(void)
return (ptottime < 0);
}
static void playanim_toscreen(PlayAnimPict *picture, struct ImBuf *ibuf, int fontid)
static void playanim_toscreen(PlayAnimPict *picture, struct ImBuf *ibuf, int fontid, int fstep)
{
if (ibuf == NULL) {
@ -287,7 +288,7 @@ static void build_pict_list(char *first, int totframes, int fstep, int fontid)
int pic;
ibuf = IMB_anim_absolute(anim, 0, IMB_TC_NONE, IMB_PROXY_NONE);
if (ibuf) {
playanim_toscreen(NULL, ibuf, fontid);
playanim_toscreen(NULL, ibuf, fontid, fstep);
IMB_freeImBuf(ibuf);
}
@ -390,7 +391,7 @@ static void build_pict_list(char *first, int totframes, int fstep, int fontid)
ibuf = IMB_loadiffname(picture->name, picture->IB_flags, NULL);
}
if (ibuf) {
playanim_toscreen(picture, ibuf, fontid);
playanim_toscreen(picture, ibuf, fontid, fstep);
IMB_freeImBuf(ibuf);
}
pupdate_time();
@ -446,34 +447,34 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
if (val) ps->pingpong = !ps->pingpong;
break;
case GHOST_kKeyNumpad1:
if (val) swaptime = fstep / 60.0;
if (val) swaptime = ps->fstep / 60.0;
break;
case GHOST_kKeyNumpad2:
if (val) swaptime = fstep / 50.0;
if (val) swaptime = ps->fstep / 50.0;
break;
case GHOST_kKeyNumpad3:
if (val) swaptime = fstep / 30.0;
if (val) swaptime = ps->fstep / 30.0;
break;
case GHOST_kKeyNumpad4:
if (g_WS.qual & WS_QUAL_SHIFT)
swaptime = fstep / 24.0;
swaptime = ps->fstep / 24.0;
else
swaptime = fstep / 25.0;
swaptime = ps->fstep / 25.0;
break;
case GHOST_kKeyNumpad5:
if (val) swaptime = fstep / 20.0;
if (val) swaptime = ps->fstep / 20.0;
break;
case GHOST_kKeyNumpad6:
if (val) swaptime = fstep / 15.0;
if (val) swaptime = ps->fstep / 15.0;
break;
case GHOST_kKeyNumpad7:
if (val) swaptime = fstep / 12.0;
if (val) swaptime = ps->fstep / 12.0;
break;
case GHOST_kKeyNumpad8:
if (val) swaptime = fstep / 10.0;
if (val) swaptime = ps->fstep / 10.0;
break;
case GHOST_kKeyNumpad9:
if (val) swaptime = fstep / 6.0;
if (val) swaptime = ps->fstep / 6.0;
break;
case GHOST_kKeyLeftArrow:
if (val) {
@ -531,10 +532,10 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
if (val) {
if (g_WS.qual & WS_QUAL_SHIFT) {
if (ps->curframe_ibuf)
printf(" Name: %s | Speed: %.2f frames/s\n", ps->curframe_ibuf->name, fstep / swaptime);
printf(" Name: %s | Speed: %.2f frames/s\n", ps->curframe_ibuf->name, ps->fstep / swaptime);
}
else {
swaptime = fstep / 5.0;
swaptime = ps->fstep / 5.0;
}
}
break;
@ -675,7 +676,7 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void)
glPixelZoom(zoomx, zoomy);
glEnable(GL_DITHER);
ptottime = 0.0;
playanim_toscreen(ps->picture, ps->curframe_ibuf, ps->fontid);
playanim_toscreen(ps->picture, ps->curframe_ibuf, ps->fontid, ps->fstep);
break;
}
@ -747,6 +748,8 @@ void WM_main_playanim(int argc, const char **argv)
ps.picture = NULL;
/* resetmap = FALSE */
ps.fstep = 1;
ps.fontid = -1;
while (argc > 1) {
@ -794,8 +797,8 @@ void WM_main_playanim(int argc, const char **argv)
argv++;
break;
case 'j':
fstep = MIN2(MAXFRAME, MAX2(1, atoi(argv[2])));
swaptime *= fstep;
ps.fstep = MIN2(MAXFRAME, MAX2(1, atoi(argv[2])));
swaptime *= ps.fstep;
argc--;
argv++;
break;
@ -894,11 +897,11 @@ void WM_main_playanim(int argc, const char **argv)
efra = MAXFRAME;
}
build_pict_list(filepath, (efra - sfra) + 1, fstep, ps.fontid);
build_pict_list(filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);
for (i = 2; i < argc; i++) {
BLI_strncpy(filepath, argv[i], sizeof(filepath));
build_pict_list(filepath, (efra - sfra) + 1, fstep, ps.fontid);
build_pict_list(filepath, (efra - sfra) + 1, ps.fstep, ps.fontid);
}
IMB_freeImBuf(ibuf);
@ -970,7 +973,7 @@ void WM_main_playanim(int argc, const char **argv)
while (pupdate_time()) PIL_sleep_ms(1);
ptottime -= swaptime;
playanim_toscreen(ps.picture, ibuf, ps.fontid);
playanim_toscreen(ps.picture, ibuf, ps.fontid, ps.fstep);
} /* else deleten */
else {
printf("error: can't play this image type\n");