CMake: use CXX for C++ in var name

Follow convention cmake uses.
This commit is contained in:
Campbell Barton 2016-03-13 15:01:52 +11:00
parent 861616bf69
commit d5253aaf9d

@ -470,8 +470,8 @@ endif()
# Experimental support of C11 and C++11
option(WITH_C11 "Build with C11 standard enabled, for development use only!" OFF)
mark_as_advanced(WITH_C11)
option(WITH_CPP11 "Build with C++11 standard enabled, for development use only!" OFF)
mark_as_advanced(WITH_CPP11)
option(WITH_CXX11 "Build with C++11 standard enabled, for development use only!" OFF)
mark_as_advanced(WITH_CXX11)
# Dependency graph
option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON)
@ -659,7 +659,7 @@ elseif(WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_AUDASPACE OR WITH_INTERNATIONAL O
# Keep enabled
else()
# New dependency graph needs either Boost or C++11 for function bindings.
if(NOT USE_CPP11)
if(NOT USE_CXX11)
# Enabled but we don't need it
set(WITH_BOOST OFF)
endif()
@ -2883,7 +2883,7 @@ if(WITH_PYTHON)
endif()
endif()
if(WITH_CPP11)
if(WITH_CXX11)
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
elseif(MSVC12)