forked from bartvdbraak/blender
Added theme support for vertex normals display alongside face normals.
This makes having both enabled at the same time actually useful! http://www.pasteall.org/pic/show.php?id=1265
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@ -653,6 +653,7 @@ class USERPREF_PT_theme(bpy.types.Panel):
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col.prop(v3d, "vertex")
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col.prop(v3d, "face", slider=True)
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col.prop(v3d, "normal")
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col.prop(v3d, "vertex_normal")
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col.prop(v3d, "bone_solid")
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col.prop(v3d, "bone_pose")
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#col.prop(v3d, "edge") Doesn't seem to work
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@ -160,6 +160,7 @@ enum {
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TH_FACE,
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TH_FACE_SELECT,
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TH_NORMAL,
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TH_VNORMAL,
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TH_FACE_DOT,
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TH_FACEDOT_SIZE,
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TH_CFRAME,
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@ -293,6 +293,8 @@ char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
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cp= &ts->facedot_size; break;
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case TH_NORMAL:
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cp= ts->normal; break;
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case TH_VNORMAL:
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cp= ts->vertex_normal; break;
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case TH_BONE_SOLID:
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cp= ts->bone_solid; break;
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case TH_BONE_POSE:
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@ -486,6 +488,7 @@ void ui_theme_init_userdef(void)
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SETCOL(btheme->tv3d.face, 0, 0, 0, 18);
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SETCOL(btheme->tv3d.face_select, 255, 133, 0, 60);
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SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
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SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
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SETCOL(btheme->tv3d.face_dot, 255, 133, 0, 255);
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btheme->tv3d.facedot_size= 4;
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SETCOL(btheme->tv3d.cframe, 0x60, 0xc0, 0x40, 255);
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@ -984,6 +987,9 @@ void init_userdef_do_versions(void)
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if(btheme->tv3d.normal[3]==0) {
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SETCOL(btheme->tv3d.normal, 0x22, 0xDD, 0xDD, 255);
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}
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if(btheme->tv3d.vertex_normal[3]==0) {
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SETCOL(btheme->tv3d.vertex_normal, 0x23, 0x61, 0xDD, 255);
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}
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if(btheme->tv3d.face_dot[3]==0) {
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SETCOL(btheme->tv3d.face_dot, 255, 138, 48, 255);
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btheme->tv3d.facedot_size= 4;
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@ -2313,7 +2313,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
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draw_dm_face_normals(scene, cageDM);
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}
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if(me->drawflag & ME_DRAW_VNORMALS) {
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UI_ThemeColor(TH_NORMAL);
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UI_ThemeColor(TH_VNORMAL);
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draw_dm_vert_normals(scene, cageDM);
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}
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@ -196,6 +196,7 @@ typedef struct ThemeSpace {
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char face[4], face_select[4]; // solid faces
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char face_dot[4]; // selected color
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char normal[4];
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char vertex_normal[4];
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char bone_solid[4], bone_pose[4];
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char strip[4], strip_select[4];
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char cframe[4];
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@ -761,7 +761,12 @@ static void rna_def_userdef_theme_space_view3d(BlenderRNA *brna)
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prop= RNA_def_property(srna, "normal", PROP_FLOAT, PROP_COLOR);
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RNA_def_property_array(prop, 3);
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RNA_def_property_ui_text(prop, "Normal", "");
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RNA_def_property_ui_text(prop, "Face Normal", "");
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RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop= RNA_def_property(srna, "vertex_normal", PROP_FLOAT, PROP_COLOR);
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RNA_def_property_array(prop, 3);
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RNA_def_property_ui_text(prop, "Vertex Normal", "");
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RNA_def_property_update(prop, 0, "rna_userdef_update");
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prop= RNA_def_property(srna, "bone_solid", PROP_FLOAT, PROP_COLOR);
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