forked from bartvdbraak/blender
Moved the MAX section up so its with MAXFLOAT
also cleaned up some tabbing to make the file look pretty... Kent
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@ -38,6 +38,18 @@
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#endif
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#endif
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/* **************** MAX ********************* */
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#define MAXLAMP 32766
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/* max length material array, 16 because of bits in matfrom */
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#define MAXPICKBUF 2000
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#define MAXSEQ 32
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/* in Image struct */
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#define MAXMIPMAP 10
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/* in buttons.c */
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#define MAX_EFFECT 20
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#ifndef MAXFLOAT
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#define MAXFLOAT ((float)3.40282347e+38)
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#endif
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@ -133,23 +145,9 @@
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#define FNT_PDRAW 1
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#define FNT_HAEBERLI 2
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/* isect and scanfill */
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#define COMPLIMIT 0.0003
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/* **************** MAX ********************* */
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#define MAXLAMP 32766
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/* max length material array, 16 because of bits in matfrom */
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#define MAXPICKBUF 2000
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#define MAXSEQ 32
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/* in Image struct */
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#define MAXMIPMAP 10
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/* in buttons.c */
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#define MAX_EFFECT 20
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/* getbutton */
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/* do_global_buttons(event) */
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@ -159,34 +157,34 @@
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#define B_ARMLOCAL 26 /* __NLA */
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#define B_ARMALONE 27 /* __NLA */
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#define B_WORLDLOCAL 28
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#define B_WORLDALONE 29
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#define B_WORLDLOCAL 28
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#define B_WORLDALONE 29
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#define B_LATTLOCAL 30
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#define B_MBALLLOCAL 31
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#define B_CAMERALOCAL 32
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#define B_MBALLLOCAL 31
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#define B_CAMERALOCAL 32
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#define B_OBLOCAL 33
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#define B_IPOLOCAL 34
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#define B_LAMPLOCAL 35
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#define B_MATLOCAL 36
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#define B_TEXLOCAL 37
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#define B_MESHLOCAL 38
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#define B_CURVELOCAL 39
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#define B_CURVELOCAL 39
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#define B_LATTALONE 40
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#define B_MBALLALONE 41
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#define B_CAMERAALONE 42
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#define B_MBALLALONE 41
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#define B_CAMERAALONE 42
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#define B_OBALONE 43
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#define B_IPOALONE 44
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#define B_LAMPALONE 45
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#define B_MATALONE 46
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#define B_TEXALONE 47
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#define B_MESHALONE 48
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#define B_CURVEALONE 49
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#define B_CURVEALONE 49
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/* EVENT < 50: alones en locals */
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#define B_KEEPDATA 60
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#define B_KEEPDATA 60
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#define B_CONSOLETOG 61
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#define B_DRAWINFO 62
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#define B_DRAWINFO 62
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#define B_REDRCURW3D 63
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#define B_FLIPINFOMENU 64
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#define B_FLIPFULLSCREEN 65
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@ -203,26 +201,26 @@
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#define B_LTEXBROWSE 78
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#define B_MESHBROWSE 79
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#define B_EXTEXBROWSE 80
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#define B_LOADTEMP 81
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#define B_MATDELETE 82
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#define B_TEXDELETE 83
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#define B_IPODELETE 84
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#define B_LOADTEMP 81
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#define B_MATDELETE 82
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#define B_TEXDELETE 83
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#define B_IPODELETE 84
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#define B_WORLDDELETE 85
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#define B_WTEXBROWSE 86
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#define B_WORLDBROWSE 87
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#define B_IPOBROWSE 88
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#define B_NEWFRAME 89
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#define B_IPOBROWSE 88
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#define B_NEWFRAME 89
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#define B_LAMPBROWSE 90
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#define B_MATBROWSE 91
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#define B_TEXBROWSE 92
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#define B_MATBROWSE 91
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#define B_TEXBROWSE 92
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#define B_EDITBROWSE 93
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#define B_AUTOTEXNAME 94
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#define B_AUTOMATNAME 95
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#define B_MATLOCK 96
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#define B_IDNAME 97
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#define B_NEWSPACE 98
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#define B_FULL 99
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#define B_REDR 100
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#define B_MATLOCK 96
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#define B_IDNAME 97
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#define B_NEWSPACE 98
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#define B_FULL 99
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#define B_REDR 100
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/* VIEW3D: 100 */
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@ -232,19 +230,19 @@
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#define B_AUTOKEY 139
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#define B_SCENELOCK 140
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#define B_LOCALVIEW 141
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#define B_U_CAPSLOCK 142
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#define B_U_CAPSLOCK 142
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#define B_EDITMODE 143
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#define B_VPAINT 144
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#define B_FACESEL 145
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#define B_VIEWBUT 146
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#define B_PERSP 147
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#define B_PROPTOOL 148
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#define B_VIEWRENDER 149
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#define B_VIEWRENDER 149
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#define B_VIEWTRANS 150
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#define B_VIEWZOOM 151
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#define B_STARTGAME 152
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#define B_POSEMODE 153
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#define B_TEXTUREPAINT 154
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#define B_TEXTUREPAINT 154
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#define B_WPAINT 155
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/* IPO: 200 */
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@ -256,29 +254,29 @@
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#define B_IPOEXTRAP 206
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#define B_IPOCYCLIC 207
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#define B_IPOMAIN 208
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#define B_IPOSHOWKEY 209
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#define B_IPOCYCLICX 210
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#define B_IPOSHOWKEY 209
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#define B_IPOCYCLICX 210
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/* warn: also used for oops and seq */
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#define B_VIEW2DZOOM 211
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#define B_VIEW2DZOOM 211
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#define B_IPOPIN 212
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/* OOPS: 250 */
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#define B_OOPSHOME 251
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#define B_OOPSBORDER 252
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#define B_OOPSBORDER 252
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#define B_NEWOOPS 253
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/* INFO: 300 */
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/* watch: also in filesel.c and editobject.c */
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#define B_INFOSCR 301
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#define B_INFODELSCR 302
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#define B_INFODELSCR 302
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#define B_INFOSCE 304
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#define B_INFODELSCE 305
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#define B_INFODELSCE 305
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#define B_FILEMENU 306
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#define B_PACKFILE 307
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#define B_CONSOLEOUT 308
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#define B_CONSOLENUMLINES 309
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#define B_USERPREF 310
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#define B_USERPREF 310
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#define B_LOADUIFONT 311
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#define B_SETLANGUAGE 312
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#define B_SETFONTSIZE 313
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@ -302,11 +300,11 @@
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#define B_SIMABROWSE 352
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#define B_SIMAGELOAD 353
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#define B_SIMAGEDRAW 354
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#define B_BE_SQUARE 355
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#define B_BE_SQUARE 355
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#define B_SIMAGEDRAW1 356
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#define B_TWINANIM 357
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#define B_TWINANIM 357
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#define B_SIMAGEREPLACE 358
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#define B_CLIP_UV 359
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#define B_CLIP_UV 359
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#define B_SIMAGELOAD1 360
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#define B_SIMAGEREPLACE1 361
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#define B_SIMAGEPAINTTOOL 362
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@ -315,7 +313,7 @@
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/* BUTS: 400 */
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#define B_BUTSHOME 401
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#define B_BUTSPREVIEW 402
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#define B_BUTSPREVIEW 402
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#define B_MATCOPY 403
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#define B_MATPASTE 404
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#define B_MESHTYPE 405
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@ -324,16 +322,16 @@
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/* in imasel.h */
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/* TEXT: 500 */
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#define B_TEXTBROWSE 501
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#define B_TEXTBROWSE 501
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#define B_TEXTALONE 502
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#define B_TEXTLOCAL 503
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#define B_TEXTDELETE 504
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#define B_TEXTDELETE 504
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#define B_TEXTFONT 505
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#define B_TEXTSTORE 506
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#define B_TEXTLINENUM 507
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#define B_TEXTLINENUM 507
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/* FILE: 550 */
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#define B_SORTFILELIST 551
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#define B_SORTFILELIST 551
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#define B_RELOADDIR 552
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/* SEQUENCE: 600 */
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@ -341,10 +339,10 @@
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#define B_SEQCLEAR 602
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/* SOUND: 650 */
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#define B_SOUNDBROWSE 651
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#define B_SOUNDBROWSE2 652
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#define B_SOUNDBROWSE 651
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#define B_SOUNDBROWSE2 652
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#define B_SOUNDHOME 653
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#define B_PACKSOUND 654
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#define B_PACKSOUND 654
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/* ACTION: 701 - 800 */
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#define B_ACTHOME 701
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