Moved the MAX section up so its with MAXFLOAT

also cleaned up some tabbing to make the file look pretty...

Kent
This commit is contained in:
Kent Mein 2003-05-22 11:11:56 +00:00
parent 30f7d15296
commit d746ad1416

@ -38,6 +38,18 @@
#endif
#endif
/* **************** MAX ********************* */
#define MAXLAMP 32766
/* max length material array, 16 because of bits in matfrom */
#define MAXPICKBUF 2000
#define MAXSEQ 32
/* in Image struct */
#define MAXMIPMAP 10
/* in buttons.c */
#define MAX_EFFECT 20
#ifndef MAXFLOAT
#define MAXFLOAT ((float)3.40282347e+38)
#endif
@ -133,23 +145,9 @@
#define FNT_PDRAW 1
#define FNT_HAEBERLI 2
/* isect and scanfill */
#define COMPLIMIT 0.0003
/* **************** MAX ********************* */
#define MAXLAMP 32766
/* max length material array, 16 because of bits in matfrom */
#define MAXPICKBUF 2000
#define MAXSEQ 32
/* in Image struct */
#define MAXMIPMAP 10
/* in buttons.c */
#define MAX_EFFECT 20
/* getbutton */
/* do_global_buttons(event) */
@ -159,34 +157,34 @@
#define B_ARMLOCAL 26 /* __NLA */
#define B_ARMALONE 27 /* __NLA */
#define B_WORLDLOCAL 28
#define B_WORLDALONE 29
#define B_WORLDLOCAL 28
#define B_WORLDALONE 29
#define B_LATTLOCAL 30
#define B_MBALLLOCAL 31
#define B_CAMERALOCAL 32
#define B_MBALLLOCAL 31
#define B_CAMERALOCAL 32
#define B_OBLOCAL 33
#define B_IPOLOCAL 34
#define B_LAMPLOCAL 35
#define B_MATLOCAL 36
#define B_TEXLOCAL 37
#define B_MESHLOCAL 38
#define B_CURVELOCAL 39
#define B_CURVELOCAL 39
#define B_LATTALONE 40
#define B_MBALLALONE 41
#define B_CAMERAALONE 42
#define B_MBALLALONE 41
#define B_CAMERAALONE 42
#define B_OBALONE 43
#define B_IPOALONE 44
#define B_LAMPALONE 45
#define B_MATALONE 46
#define B_TEXALONE 47
#define B_MESHALONE 48
#define B_CURVEALONE 49
#define B_CURVEALONE 49
/* EVENT < 50: alones en locals */
#define B_KEEPDATA 60
#define B_KEEPDATA 60
#define B_CONSOLETOG 61
#define B_DRAWINFO 62
#define B_DRAWINFO 62
#define B_REDRCURW3D 63
#define B_FLIPINFOMENU 64
#define B_FLIPFULLSCREEN 65
@ -203,26 +201,26 @@
#define B_LTEXBROWSE 78
#define B_MESHBROWSE 79
#define B_EXTEXBROWSE 80
#define B_LOADTEMP 81
#define B_MATDELETE 82
#define B_TEXDELETE 83
#define B_IPODELETE 84
#define B_LOADTEMP 81
#define B_MATDELETE 82
#define B_TEXDELETE 83
#define B_IPODELETE 84
#define B_WORLDDELETE 85
#define B_WTEXBROWSE 86
#define B_WORLDBROWSE 87
#define B_IPOBROWSE 88
#define B_NEWFRAME 89
#define B_IPOBROWSE 88
#define B_NEWFRAME 89
#define B_LAMPBROWSE 90
#define B_MATBROWSE 91
#define B_TEXBROWSE 92
#define B_MATBROWSE 91
#define B_TEXBROWSE 92
#define B_EDITBROWSE 93
#define B_AUTOTEXNAME 94
#define B_AUTOMATNAME 95
#define B_MATLOCK 96
#define B_IDNAME 97
#define B_NEWSPACE 98
#define B_FULL 99
#define B_REDR 100
#define B_MATLOCK 96
#define B_IDNAME 97
#define B_NEWSPACE 98
#define B_FULL 99
#define B_REDR 100
/* VIEW3D: 100 */
@ -232,19 +230,19 @@
#define B_AUTOKEY 139
#define B_SCENELOCK 140
#define B_LOCALVIEW 141
#define B_U_CAPSLOCK 142
#define B_U_CAPSLOCK 142
#define B_EDITMODE 143
#define B_VPAINT 144
#define B_FACESEL 145
#define B_VIEWBUT 146
#define B_PERSP 147
#define B_PROPTOOL 148
#define B_VIEWRENDER 149
#define B_VIEWRENDER 149
#define B_VIEWTRANS 150
#define B_VIEWZOOM 151
#define B_STARTGAME 152
#define B_POSEMODE 153
#define B_TEXTUREPAINT 154
#define B_TEXTUREPAINT 154
#define B_WPAINT 155
/* IPO: 200 */
@ -256,29 +254,29 @@
#define B_IPOEXTRAP 206
#define B_IPOCYCLIC 207
#define B_IPOMAIN 208
#define B_IPOSHOWKEY 209
#define B_IPOCYCLICX 210
#define B_IPOSHOWKEY 209
#define B_IPOCYCLICX 210
/* warn: also used for oops and seq */
#define B_VIEW2DZOOM 211
#define B_VIEW2DZOOM 211
#define B_IPOPIN 212
/* OOPS: 250 */
#define B_OOPSHOME 251
#define B_OOPSBORDER 252
#define B_OOPSBORDER 252
#define B_NEWOOPS 253
/* INFO: 300 */
/* watch: also in filesel.c and editobject.c */
#define B_INFOSCR 301
#define B_INFODELSCR 302
#define B_INFODELSCR 302
#define B_INFOSCE 304
#define B_INFODELSCE 305
#define B_INFODELSCE 305
#define B_FILEMENU 306
#define B_PACKFILE 307
#define B_CONSOLEOUT 308
#define B_CONSOLENUMLINES 309
#define B_USERPREF 310
#define B_USERPREF 310
#define B_LOADUIFONT 311
#define B_SETLANGUAGE 312
#define B_SETFONTSIZE 313
@ -302,11 +300,11 @@
#define B_SIMABROWSE 352
#define B_SIMAGELOAD 353
#define B_SIMAGEDRAW 354
#define B_BE_SQUARE 355
#define B_BE_SQUARE 355
#define B_SIMAGEDRAW1 356
#define B_TWINANIM 357
#define B_TWINANIM 357
#define B_SIMAGEREPLACE 358
#define B_CLIP_UV 359
#define B_CLIP_UV 359
#define B_SIMAGELOAD1 360
#define B_SIMAGEREPLACE1 361
#define B_SIMAGEPAINTTOOL 362
@ -315,7 +313,7 @@
/* BUTS: 400 */
#define B_BUTSHOME 401
#define B_BUTSPREVIEW 402
#define B_BUTSPREVIEW 402
#define B_MATCOPY 403
#define B_MATPASTE 404
#define B_MESHTYPE 405
@ -324,16 +322,16 @@
/* in imasel.h */
/* TEXT: 500 */
#define B_TEXTBROWSE 501
#define B_TEXTBROWSE 501
#define B_TEXTALONE 502
#define B_TEXTLOCAL 503
#define B_TEXTDELETE 504
#define B_TEXTDELETE 504
#define B_TEXTFONT 505
#define B_TEXTSTORE 506
#define B_TEXTLINENUM 507
#define B_TEXTLINENUM 507
/* FILE: 550 */
#define B_SORTFILELIST 551
#define B_SORTFILELIST 551
#define B_RELOADDIR 552
/* SEQUENCE: 600 */
@ -341,10 +339,10 @@
#define B_SEQCLEAR 602
/* SOUND: 650 */
#define B_SOUNDBROWSE 651
#define B_SOUNDBROWSE2 652
#define B_SOUNDBROWSE 651
#define B_SOUNDBROWSE2 652
#define B_SOUNDHOME 653
#define B_PACKSOUND 654
#define B_PACKSOUND 654
/* ACTION: 701 - 800 */
#define B_ACTHOME 701