Makefiles to get new AUD stuff to compile (OSX 10.3 PPC)
It uses lib/samplerate, which gets committed soon too
This commit is contained in:
Ton Roosendaal 2009-08-11 18:14:49 +00:00
parent 75fe900c9c
commit d8dc1b9fd4
6 changed files with 7 additions and 1 deletions

@ -35,6 +35,7 @@ include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS) CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(LCGDIR)/samplerate/include/
CPPFLAGS += -I../ffmpeg CPPFLAGS += -I../ffmpeg
CPPFLAGS += -I../FX CPPFLAGS += -I../FX
CPPFLAGS += -I../SDL CPPFLAGS += -I../SDL

@ -35,6 +35,7 @@ include nan_compile.mk
CCFLAGS += $(LEVEL_1_CPP_WARNINGS) CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(LCGDIR)/samplerate/include/
CPPFLAGS += -I../ffmpeg CPPFLAGS += -I../ffmpeg
CPPFLAGS += -I../FX CPPFLAGS += -I../FX
CPPFLAGS += -I../SDL CPPFLAGS += -I../SDL

@ -40,6 +40,7 @@ CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_MOTO)/include CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_BULLET2)/include CPPFLAGS += -I$(NAN_BULLET2)/include
CPPFLAGS += -I$(NAN_AUDASPACE)/include
CPPFLAGS += -I../../blender CPPFLAGS += -I../../blender
# these two needed because of blenkernel # these two needed because of blenkernel

@ -52,6 +52,7 @@ CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_PNG)/include CPPFLAGS += -I$(NAN_PNG)/include
CPPFLAGS += -I$(NAN_ZLIB)/include CPPFLAGS += -I$(NAN_ZLIB)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION) CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_AUDASPACE)/include
CPPFLAGS += -I../../../gameengine/Converter CPPFLAGS += -I../../../gameengine/Converter
CPPFLAGS += -I../../../gameengine/Expressions CPPFLAGS += -I../../../gameengine/Expressions

@ -45,6 +45,8 @@ CPPFLAGS += -I../../blender/python/generic
CPPFLAGS += -I$(NAN_STRING)/include CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_BULLET2)/include CPPFLAGS += -I$(NAN_BULLET2)/include
CPPFLAGS += -I$(NAN_AUDASPACE)/include
CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph
CPPFLAGS += -I../BlenderRoutines -I../Expressions CPPFLAGS += -I../BlenderRoutines -I../Expressions

@ -38,7 +38,7 @@ DIRS += Expressions GameLogic Ketsji Rasterizer SceneGraph
DIRS += Network Physics VideoTexture DIRS += Network Physics VideoTexture
ifeq ($(WITH_BF_BLENDERGAMEENGINE),true) ifeq ($(WITH_BF_BLENDERGAMEENGINE),true)
DIRS += GamePlayer # DIRS += GamePlayer
endif endif
include nan_subdirs.mk include nan_subdirs.mk