forked from bartvdbraak/blender
Bugfix #3112
Mesh selection in editmode didnt work proper with new ALT+B clip option.
This commit is contained in:
parent
0ef1b52130
commit
d9478dcaf9
@ -835,7 +835,6 @@ int view3d_test_clipping(View3D *v3d, float *vec)
|
|||||||
float view[3];
|
float view[3];
|
||||||
|
|
||||||
VECCOPY(view, vec);
|
VECCOPY(view, vec);
|
||||||
Mat4MulVecfl(v3d->viewmat, view);
|
|
||||||
|
|
||||||
if(0.0f < v3d->clip[0][3] + INPR(view, v3d->clip[0]))
|
if(0.0f < v3d->clip[0][3] + INPR(view, v3d->clip[0]))
|
||||||
if(0.0f < v3d->clip[1][3] + INPR(view, v3d->clip[1]))
|
if(0.0f < v3d->clip[1][3] + INPR(view, v3d->clip[1]))
|
||||||
|
@ -268,11 +268,12 @@ void view3d_get_object_project_mat(ScrArea *area, Object *ob, float pmat[4][4],
|
|||||||
|
|
||||||
Mat4MulMat4(vmat, ob->obmat, vd->viewmat);
|
Mat4MulMat4(vmat, ob->obmat, vd->viewmat);
|
||||||
Mat4MulMat4(pmat, vmat, vd->winmat1);
|
Mat4MulMat4(pmat, vmat, vd->winmat1);
|
||||||
|
Mat4CpyMat4(vmat, ob->obmat);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* projectmat brings it to window coords, viewmat to rotated view (eye space) */
|
/* projectmat brings it to window coords, wmat to rotated world space */
|
||||||
void view3d_project_short_clip(ScrArea *area, float *vec, short *adr, float projmat[4][4], float viewmat[4][4])
|
void view3d_project_short_clip(ScrArea *area, float *vec, short *adr, float projmat[4][4], float wmat[4][4])
|
||||||
{
|
{
|
||||||
View3D *v3d= area->spacedata.first;
|
View3D *v3d= area->spacedata.first;
|
||||||
float fx, fy, vec4[4];
|
float fx, fy, vec4[4];
|
||||||
@ -282,7 +283,7 @@ void view3d_project_short_clip(ScrArea *area, float *vec, short *adr, float proj
|
|||||||
/* clipplanes in eye space */
|
/* clipplanes in eye space */
|
||||||
if(v3d->flag & V3D_CLIPPING) {
|
if(v3d->flag & V3D_CLIPPING) {
|
||||||
VECCOPY(vec4, vec);
|
VECCOPY(vec4, vec);
|
||||||
Mat4MulVecfl(viewmat, vec4);
|
Mat4MulVecfl(wmat, vec4);
|
||||||
if(view3d_test_clipping(v3d, vec4))
|
if(view3d_test_clipping(v3d, vec4))
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user