forked from bartvdbraak/blender
* Make MSVC happy.
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@ -100,7 +100,7 @@ vector<float> blackbody_table()
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/* ToDo: bring this back to what OSL does with the lastTemperature limit ? */
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for (int i = 0; i <= 317; ++i) {
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double Temperature = pow((double)i, BB_TABLE_XPOWER) * (double)BB_TABLE_SPACING + (double)BB_DRAPPER;
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double Temperature = pow((double)i, (double)BB_TABLE_XPOWER) * (double)BB_TABLE_SPACING + (double)BB_DRAPPER;
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X = 0;
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Y = 0;
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Z = 0;
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