Docs / Templates:

* Added a ui_panel template with more complex layouts.
This commit is contained in:
Thomas Dinges 2012-08-01 12:21:23 +00:00
parent 26cc3dd708
commit da4d468e98

@ -0,0 +1,56 @@
import bpy
class LayoutDemoPanel(bpy.types.Panel):
"""Creates a Panel in the scene context of the properties editor"""
bl_label = "Layout Demo"
bl_idname = "SCENE_PT_layout"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "scene"
def draw(self, context):
layout = self.layout
sc = context.scene
#Create a simple row.
layout.label(text=" Simple Row:")
row = layout.row()
row.prop(sc, "frame_start")
row.prop(sc, "frame_end")
#Create an row where the buttons are aligned to each other.
layout.label(text=" Aligned Row")
row = layout.row(align=True)
row.prop(sc, "frame_start")
row.prop(sc, "frame_end")
#Create two columns, by using a split layout.
split = layout.split()
# First column
col = split.column()
col.label(text="Column One:")
col.prop(sc, "frame_end")
col.prop(sc, "frame_start")
# Second column, aligned
col = split.column(align=True)
col.label(text="Column Two")
col.prop(sc, "frame_start")
col.prop(sc, "frame_end")
def register():
bpy.utils.register_class(LayoutDemoPanel)
def unregister():
bpy.utils.unregister_class(LayoutDemoPanel)
if __name__ == "__main__":
register()