forked from bartvdbraak/blender
Ported over the bad-level cleanup from Chris for Sculpt.
This commit is contained in:
parent
c27b65a255
commit
da7208eab5
@ -111,6 +111,11 @@ UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned
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UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v);
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void free_uv_vert_map(UvVertMap *vmap);
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/* Partial Mesh Visibility */
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struct PartialVisibility *mesh_pmv_copy(struct PartialVisibility *);
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void mesh_pmv_free(struct PartialVisibility *);
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void mesh_pmv_revert(struct Object *ob, struct Mesh *me);
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void mesh_pmv_off(struct Object *ob, struct Mesh *me);
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/* functions for making menu's from customdata layers */
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int mesh_layers_menu_charlen(struct CustomData *data, int type); /* use this to work out how many chars to allocate */
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68
source/blender/blenkernel/BKE_multires.h
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68
source/blender/blenkernel/BKE_multires.h
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@ -0,0 +1,68 @@
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/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 by Nicholas Bishop
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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struct CustomData;
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struct EditMesh;
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struct Multires;
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struct MultiresLevel;
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struct Mesh;
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struct Object;
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/* Level access */
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struct MultiresLevel *current_level(struct Multires *mr);
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struct MultiresLevel *multires_level_n(struct Multires *mr, int n);
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/* Level control */
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void multires_add_level(struct Object *ob, struct Mesh *me, const char subdiv_type);
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void multires_set_level(struct Object *ob, struct Mesh *me, const int render);
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void multires_free_level(struct MultiresLevel *lvl);
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void multires_edge_level_update(struct Object *ob, struct Mesh *me);
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void multires_free(struct Multires *mr);
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struct Multires *multires_copy(struct Multires *orig);
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void multires_create(struct Object *ob, struct Mesh *me);
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/* CustomData */
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void multires_delete_layer(struct Mesh *me, struct CustomData *cd, const int type, int n);
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void multires_add_layer(struct Mesh *me, struct CustomData *cd, const int type, const int n);
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void multires_del_lower_customdata(struct Multires *mr, struct MultiresLevel *cr_lvl);
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void multires_to_mcol(struct MultiresColFace *f, MCol mcol[4]);
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/* After adding or removing vcolor layers, run this */
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void multires_load_cols(struct Mesh *me);
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/* Private (used in multires-firstlevel.c) */
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void multires_level_to_mesh(struct Object *ob, struct Mesh *me, const int render);
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void multires_update_levels(struct Mesh *me, const int render);
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void multires_update_first_level(struct Mesh *me, struct EditMesh *em);
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void multires_update_customdata(struct MultiresLevel *lvl1, struct CustomData *src,
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struct CustomData *dst, const int type);
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void multires_customdata_to_mesh(struct Mesh *me, struct EditMesh *em,
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struct MultiresLevel *lvl, struct CustomData *src,
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struct CustomData *dst, const int type);
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93
source/blender/blenkernel/BKE_sculpt.h
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93
source/blender/blenkernel/BKE_sculpt.h
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@ -0,0 +1,93 @@
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/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 by Nicholas Bishop
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BKE_SCULPT_H
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#define BKE_SCULPT_H
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struct NumInput;
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struct Scene;
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struct SculptData;
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struct SculptSession;
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typedef enum PropsetMode {
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PropsetNone = 0,
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PropsetSize,
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PropsetStrength,
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PropsetTexRot
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} PropsetMode;
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typedef struct PropsetData {
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PropsetMode mode;
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unsigned int tex;
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short origloc[2];
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float *texdata;
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short origsize;
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char origstrength;
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float origtexrot;
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struct NumInput *num;
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} PropsetData;
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typedef struct SculptSession {
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struct ProjVert *projverts;
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struct bglMats *mats;
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/* An array of lists; array is sized as
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large as the number of verts in the mesh,
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the list for each vert contains the index
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for all the faces that use that vertex */
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struct ListBase *vertex_users;
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struct IndexNode *vertex_users_mem;
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int vertex_users_size;
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/* Used temporarily per-stroke */
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float *vertexcosnos;
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ListBase damaged_rects;
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ListBase damaged_verts;
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/* Used to cache the render of the active texture */
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unsigned int texcache_w, texcache_h, *texcache;
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struct PropsetData *propset;
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/* For rotating around a pivot point */
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vec3f pivot;
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struct SculptStroke *stroke;
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} SculptSession;
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void sculptdata_init(struct Scene *sce);
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void sculptdata_free(struct Scene *sce);
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void sculptsession_free(struct Scene *sce);
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void sculpt_vertexusers_free(struct SculptSession *ss);
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void sculpt_reset_curve(struct SculptData *sd);
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#endif
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@ -55,14 +55,13 @@
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#include "DNA_meshdata_types.h"
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#include "DNA_ipo_types.h"
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#include "BDR_sculptmode.h"
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#include "BKE_customdata.h"
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#include "BKE_depsgraph.h"
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#include "BKE_main.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BKE_subsurf.h"
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#include "BKE_displist.h"
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#include "BKE_library.h"
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@ -83,8 +82,6 @@
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#include "BLI_editVert.h"
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#include "BLI_arithb.h"
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#include "multires.h"
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int update_realtime_texture(MTFace *tface, double time)
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{
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Image *ima;
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@ -1231,3 +1228,70 @@ void free_uv_vert_map(UvVertMap *vmap)
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}
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}
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/* Partial Mesh Visibility */
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PartialVisibility *mesh_pmv_copy(PartialVisibility *pmv)
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{
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PartialVisibility *n= MEM_dupallocN(pmv);
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n->vert_map= MEM_dupallocN(pmv->vert_map);
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n->edge_map= MEM_dupallocN(pmv->edge_map);
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n->old_edges= MEM_dupallocN(pmv->old_edges);
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n->old_faces= MEM_dupallocN(pmv->old_faces);
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return n;
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}
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void mesh_pmv_free(PartialVisibility *pv)
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{
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MEM_freeN(pv->vert_map);
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MEM_freeN(pv->edge_map);
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MEM_freeN(pv->old_faces);
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MEM_freeN(pv->old_edges);
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MEM_freeN(pv);
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}
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void mesh_pmv_revert(Object *ob, Mesh *me)
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{
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if(me->pv) {
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unsigned i;
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MVert *nve, *old_verts;
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/* Reorder vertices */
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nve= me->mvert;
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old_verts = MEM_mallocN(sizeof(MVert)*me->pv->totvert,"PMV revert verts");
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for(i=0; i<me->pv->totvert; ++i)
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old_verts[i]= nve[me->pv->vert_map[i]];
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/* Restore verts, edges and faces */
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CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert);
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CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge);
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CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface);
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CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, old_verts, me->pv->totvert);
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CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->pv->old_edges, me->pv->totedge);
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CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->pv->old_faces, me->pv->totface);
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mesh_update_customdata_pointers(me);
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me->totvert= me->pv->totvert;
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me->totedge= me->pv->totedge;
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me->totface= me->pv->totface;
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me->pv->old_edges= NULL;
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me->pv->old_faces= NULL;
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/* Free maps */
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MEM_freeN(me->pv->edge_map);
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me->pv->edge_map= NULL;
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MEM_freeN(me->pv->vert_map);
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me->pv->vert_map= NULL;
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DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
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}
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}
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void mesh_pmv_off(Object *ob, Mesh *me)
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{
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if(ob && me->pv) {
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mesh_pmv_revert(ob, me);
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MEM_freeN(me->pv);
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me->pv= NULL;
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}
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}
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409
source/blender/blenkernel/intern/multires-firstlevel.c
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409
source/blender/blenkernel/intern/multires-firstlevel.c
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@ -0,0 +1,409 @@
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/*
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* $Id: multires-firstlevel.c 13001 2007-12-26 09:39:15Z nicholasbishop $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
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||||
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 by Nicholas Bishop
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Deals with the first-level data in multires (edge flags, weights, and UVs)
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*
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* multires.h
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*
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*/
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#include "DNA_customdata_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BIF_editmesh.h"
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#include "BKE_customdata.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BLI_editVert.h"
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#include "MEM_guardedalloc.h"
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#include "blendef.h"
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#include <string.h>
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MDeformVert *subdivide_dverts(MDeformVert *src, MultiresLevel *lvl);
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MTFace *subdivide_mtfaces(MTFace *src, MultiresLevel *lvl);
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void multires_update_edge_flags(Mesh *me, EditMesh *em);
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void eed_to_medge_flag(EditEdge *eed, short *flag, char *crease);
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/*********** Generic ***********/
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CustomDataMask cdmask(const int type)
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{
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if(type == CD_MDEFORMVERT)
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return CD_MASK_MDEFORMVERT;
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else if(type == CD_MTFACE)
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return CD_MASK_MTFACE;
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return -1;
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}
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char type_ok(const int type)
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{
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return (type == CD_MDEFORMVERT) || (type == CD_MTFACE);
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}
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/* Copy vdata or fdata from Mesh or EditMesh to Multires. */
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void multires_update_customdata(MultiresLevel *lvl1, CustomData *src, CustomData *dst, const int type)
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{
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if(src && dst && type_ok(type)) {
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const int tot= (type == CD_MDEFORMVERT ? lvl1->totvert : lvl1->totface);
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int i;
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CustomData_free(dst, tot);
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if(CustomData_has_layer(src, type)) {
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if(G.obedit) {
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EditVert *eve= G.editMesh->verts.first;
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EditFace *efa= G.editMesh->faces.first;
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CustomData_copy(src, dst, cdmask(type), CD_CALLOC, tot);
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for(i=0; i<tot; ++i) {
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if(type == CD_MDEFORMVERT) {
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CustomData_from_em_block(&G.editMesh->vdata, dst, eve->data, i);
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eve= eve->next;
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}
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else if(type == CD_MTFACE) {
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CustomData_from_em_block(&G.editMesh->fdata, dst, efa->data, i);
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efa= efa->next;
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}
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}
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}
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else
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CustomData_copy(src, dst, cdmask(type), CD_DUPLICATE, tot);
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}
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}
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}
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/* Uses subdivide_dverts or subdivide_mtfaces to subdivide src to match lvl_end. Does not free src. */
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void *subdivide_customdata_to_level(void *src, MultiresLevel *lvl_start,
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MultiresLevel *lvl_end, const int type)
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{
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if(src && lvl_start && lvl_end && type_ok(type)) {
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MultiresLevel *lvl;
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void *cr_data= NULL, *pr_data= NULL;
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pr_data= src;
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for(lvl= lvl_start; lvl && lvl != lvl_end; lvl= lvl->next) {
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if(type == CD_MDEFORMVERT)
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cr_data= subdivide_dverts(pr_data, lvl);
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else if(type == CD_MTFACE)
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cr_data= subdivide_mtfaces(pr_data, lvl);
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/* Free previous subdivision level's data */
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if(lvl != lvl_start) {
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if(type == CD_MDEFORMVERT)
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free_dverts(pr_data, lvl->totvert);
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else if(type == CD_MTFACE)
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MEM_freeN(pr_data);
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}
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pr_data= cr_data;
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cr_data= NULL;
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}
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return pr_data;
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}
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return NULL;
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}
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/* Directly copy src into dst (handles both Mesh and EditMesh) */
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void customdata_to_mesh(Mesh *me, EditMesh *em, CustomData *src, CustomData *dst, const int tot, const int type)
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{
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if(me && me->mr && src && dst && type_ok(type)) {
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if(em) {
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int i;
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EditVert *eve= em->verts.first;
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EditFace *efa= em->faces.first;
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CustomData_copy(src, dst, cdmask(type), CD_CALLOC, 0);
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for(i=0; i<tot; ++i) {
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if(type == CD_MDEFORMVERT) {
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CustomData_to_em_block(src, dst, i, &eve->data);
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eve= eve->next;
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}
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else if(type == CD_MTFACE) {
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CustomData_to_em_block(src, dst, i, &efa->data);
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efa= efa->next;
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}
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}
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} else {
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CustomData_merge(src, dst, cdmask(type), CD_DUPLICATE, tot);
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}
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}
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}
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/* Subdivide vdata or fdata from Multires into either Mesh or EditMesh. */
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void multires_customdata_to_mesh(Mesh *me, EditMesh *em, MultiresLevel *lvl, CustomData *src,
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CustomData *dst, const int type)
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{
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if(me && me->mr && lvl && src && dst && type_ok(type) &&
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CustomData_has_layer(src, type)) {
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const int tot= (type == CD_MDEFORMVERT ? lvl->totvert : lvl->totface);
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if(lvl == me->mr->levels.first) {
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customdata_to_mesh(me, em, src, dst, tot, type);
|
||||
}
|
||||
else {
|
||||
CustomData cdf;
|
||||
const int count = CustomData_number_of_layers(src, type);
|
||||
int i;
|
||||
|
||||
/* Construct a new CustomData containing the subdivided data */
|
||||
CustomData_copy(src, &cdf, cdmask(type), CD_ASSIGN, tot);
|
||||
for(i=0; i<count; ++i) {
|
||||
void *layer= CustomData_get_layer_n(&cdf, type, i);
|
||||
CustomData_set_layer_n(&cdf, type, i,
|
||||
subdivide_customdata_to_level(layer, me->mr->levels.first, lvl, type));
|
||||
}
|
||||
|
||||
customdata_to_mesh(me, em, &cdf, dst, tot, type);
|
||||
CustomData_free(&cdf, tot);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Subdivide the first-level customdata up to cr_lvl, then delete the original data */
|
||||
void multires_del_lower_customdata(Multires *mr, MultiresLevel *cr_lvl)
|
||||
{
|
||||
MultiresLevel *lvl1= mr->levels.first;
|
||||
MDeformVert *dverts= NULL;
|
||||
CustomData cdf;
|
||||
int i;
|
||||
|
||||
/* dverts */
|
||||
dverts= subdivide_customdata_to_level(CustomData_get(&mr->vdata, 0, CD_MDEFORMVERT),
|
||||
lvl1, cr_lvl, CD_MDEFORMVERT);
|
||||
if(dverts) {
|
||||
CustomData_free_layers(&mr->vdata, CD_MDEFORMVERT, lvl1->totvert);
|
||||
CustomData_add_layer(&mr->vdata, CD_MDEFORMVERT, CD_ASSIGN, dverts, cr_lvl->totvert);
|
||||
}
|
||||
|
||||
/* mtfaces */
|
||||
CustomData_copy(&mr->fdata, &cdf, CD_MASK_MTFACE, CD_ASSIGN, cr_lvl->totface);
|
||||
for(i=0; i<CustomData_number_of_layers(&mr->fdata, CD_MTFACE); ++i) {
|
||||
MTFace *mtfaces=
|
||||
subdivide_customdata_to_level(CustomData_get_layer_n(&mr->fdata, CD_MTFACE, i),
|
||||
lvl1, cr_lvl, CD_MTFACE);
|
||||
if(mtfaces)
|
||||
CustomData_set_layer_n(&cdf, CD_MTFACE, i, mtfaces);
|
||||
}
|
||||
|
||||
CustomData_free(&mr->fdata, lvl1->totface);
|
||||
mr->fdata= cdf;
|
||||
}
|
||||
|
||||
/* Update all special first-level data, if the first-level is active */
|
||||
void multires_update_first_level(Mesh *me, EditMesh *em)
|
||||
{
|
||||
if(me && me->mr && me->mr->current == 1) {
|
||||
multires_update_customdata(me->mr->levels.first, em ? &em->vdata : &me->vdata,
|
||||
&me->mr->vdata, CD_MDEFORMVERT);
|
||||
multires_update_customdata(me->mr->levels.first, em ? &em->fdata : &me->fdata,
|
||||
&me->mr->fdata, CD_MTFACE);
|
||||
multires_update_edge_flags(me, em);
|
||||
}
|
||||
}
|
||||
|
||||
/*********** Multires.edge_flags ***********/
|
||||
void multires_update_edge_flags(Mesh *me, EditMesh *em)
|
||||
{
|
||||
MultiresLevel *lvl= me->mr->levels.first;
|
||||
EditEdge *eed= NULL;
|
||||
int i;
|
||||
|
||||
if(em) eed= em->edges.first;
|
||||
for(i=0; i<lvl->totedge; ++i) {
|
||||
if(em) {
|
||||
me->mr->edge_flags[i]= 0;
|
||||
eed_to_medge_flag(eed, &me->mr->edge_flags[i], &me->mr->edge_creases[i]);
|
||||
eed= eed->next;
|
||||
}
|
||||
else {
|
||||
me->mr->edge_flags[i]= me->medge[i].flag;
|
||||
me->mr->edge_creases[i]= me->medge[i].crease;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*********** Multires.vdata ***********/
|
||||
|
||||
/* MDeformVert */
|
||||
|
||||
/* Add each weight from in to out. Scale each weight by w. */
|
||||
void multires_add_dvert(MDeformVert *out, const MDeformVert *in, const float w)
|
||||
{
|
||||
if(out && in) {
|
||||
int i, j;
|
||||
char found;
|
||||
|
||||
for(i=0; i<in->totweight; ++i) {
|
||||
found= 0;
|
||||
for(j=0; j<out->totweight; ++j) {
|
||||
if(out->dw[j].def_nr==in->dw[i].def_nr) {
|
||||
out->dw[j].weight += in->dw[i].weight * w;
|
||||
found= 1;
|
||||
}
|
||||
}
|
||||
if(!found) {
|
||||
MDeformWeight *newdw= MEM_callocN(sizeof(MDeformWeight)*(out->totweight+1),
|
||||
"multires dvert");
|
||||
if(out->dw) {
|
||||
memcpy(newdw, out->dw, sizeof(MDeformWeight)*out->totweight);
|
||||
MEM_freeN(out->dw);
|
||||
}
|
||||
|
||||
out->dw= newdw;
|
||||
out->dw[out->totweight].weight= in->dw[i].weight * w;
|
||||
out->dw[out->totweight].def_nr= in->dw[i].def_nr;
|
||||
|
||||
++out->totweight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Takes an input array of dverts and subdivides them (linear) using the topology of lvl */
|
||||
MDeformVert *subdivide_dverts(MDeformVert *src, MultiresLevel *lvl)
|
||||
{
|
||||
if(lvl && lvl->next) {
|
||||
MDeformVert *out = MEM_callocN(sizeof(MDeformVert)*lvl->next->totvert, "dvert prop array");
|
||||
int i, j;
|
||||
|
||||
/* Copy lower level */
|
||||
for(i=0; i<lvl->totvert; ++i)
|
||||
multires_add_dvert(&out[i], &src[i], 1);
|
||||
/* Edge verts */
|
||||
for(i=0; i<lvl->totedge; ++i) {
|
||||
for(j=0; j<2; ++j)
|
||||
multires_add_dvert(&out[lvl->totvert+i], &src[lvl->edges[i].v[j]],0.5);
|
||||
}
|
||||
|
||||
/* Face verts */
|
||||
for(i=0; i<lvl->totface; ++i) {
|
||||
for(j=0; j<(lvl->faces[i].v[3]?4:3); ++j)
|
||||
multires_add_dvert(&out[lvl->totvert + lvl->totedge + i],
|
||||
&src[lvl->faces[i].v[j]],
|
||||
lvl->faces[i].v[3]?0.25:(1.0f/3.0f));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*********** Multires.fdata ***********/
|
||||
|
||||
/* MTFace */
|
||||
|
||||
void multires_uv_avg2(float out[2], const float a[2], const float b[2])
|
||||
{
|
||||
int i;
|
||||
for(i=0; i<2; ++i)
|
||||
out[i] = (a[i] + b[i]) / 2.0f;
|
||||
}
|
||||
|
||||
/* Takes an input array of mtfaces and subdivides them (linear) using the topology of lvl */
|
||||
MTFace *subdivide_mtfaces(MTFace *src, MultiresLevel *lvl)
|
||||
{
|
||||
if(lvl && lvl->next) {
|
||||
MTFace *out= MEM_callocN(sizeof(MultiresColFace)*lvl->next->totface,"Multirescolfaces");
|
||||
int i, j, curf;
|
||||
|
||||
for(i=0, curf=0; i<lvl->totface; ++i) {
|
||||
const char sides= lvl->faces[i].v[3]?4:3;
|
||||
float cntr[2]= {0, 0};
|
||||
|
||||
/* Find average uv coord of the current face */
|
||||
for(j=0; j<sides; ++j) {
|
||||
cntr[0]+= src[i].uv[j][0];
|
||||
cntr[1]+= src[i].uv[j][1];
|
||||
}
|
||||
cntr[0]/= sides;
|
||||
cntr[1]/= sides;
|
||||
|
||||
for(j=0; j<sides; ++j, ++curf) {
|
||||
out[curf]= src[i];
|
||||
|
||||
multires_uv_avg2(out[curf].uv[0], src[i].uv[j], src[i].uv[j==0?sides-1:j-1]);
|
||||
|
||||
out[curf].uv[1][0]= src[i].uv[j][0];
|
||||
out[curf].uv[1][1]= src[i].uv[j][1];
|
||||
|
||||
multires_uv_avg2(out[curf].uv[2], src[i].uv[j], src[i].uv[j==sides-1?0:j+1]);
|
||||
|
||||
out[curf].uv[3][0]= cntr[0];
|
||||
out[curf].uv[3][1]= cntr[1];
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void multires_delete_layer(Mesh *me, CustomData *cd, const int type, int n)
|
||||
{
|
||||
if(me && me->mr && cd) {
|
||||
MultiresLevel *lvl1= me->mr->levels.first;
|
||||
|
||||
multires_update_levels(me, 0);
|
||||
|
||||
CustomData_set_layer_active(cd, type, n);
|
||||
CustomData_free_layer_active(cd, type, lvl1->totface);
|
||||
|
||||
multires_level_to_mesh(OBACT, me, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void multires_add_layer(Mesh *me, CustomData *cd, const int type, const int n)
|
||||
{
|
||||
if(me && me->mr && cd) {
|
||||
multires_update_levels(me, 0);
|
||||
|
||||
if(CustomData_has_layer(cd, type))
|
||||
CustomData_add_layer(cd, type, CD_DUPLICATE, CustomData_get_layer(cd, type),
|
||||
current_level(me->mr)->totface);
|
||||
else
|
||||
CustomData_add_layer(cd, type, CD_DEFAULT, NULL, current_level(me->mr)->totface);
|
||||
|
||||
CustomData_set_layer_active(cd, type, n);
|
||||
multires_level_to_mesh(OBACT, me, 0);
|
||||
}
|
||||
}
|
1305
source/blender/blenkernel/intern/multires.c
Normal file
1305
source/blender/blenkernel/intern/multires.c
Normal file
File diff suppressed because it is too large
Load Diff
@ -47,6 +47,7 @@
|
||||
#include "MEM_guardedalloc.h"
|
||||
|
||||
#include "DNA_armature_types.h"
|
||||
#include "DNA_color_types.h"
|
||||
#include "DNA_constraint_types.h"
|
||||
#include "DNA_curve_types.h"
|
||||
#include "DNA_group_types.h"
|
||||
@ -63,6 +64,7 @@
|
||||
#include "BKE_anim.h"
|
||||
#include "BKE_armature.h"
|
||||
#include "BKE_bad_level_calls.h"
|
||||
#include "BKE_colortools.h"
|
||||
#include "BKE_constraint.h"
|
||||
#include "BKE_depsgraph.h"
|
||||
#include "BKE_global.h"
|
||||
@ -75,11 +77,11 @@
|
||||
#include "BKE_node.h"
|
||||
#include "BKE_object.h"
|
||||
#include "BKE_scene.h"
|
||||
#include "BKE_sculpt.h"
|
||||
#include "BKE_world.h"
|
||||
#include "BKE_utildefines.h"
|
||||
|
||||
#include "BIF_previewrender.h"
|
||||
#include "BDR_sculptmode.h"
|
||||
|
||||
#include "BPY_extern.h"
|
||||
#include "BLI_arithb.h"
|
||||
@ -168,7 +170,7 @@ void free_scene(Scene *sce)
|
||||
MEM_freeN(sce->nodetree);
|
||||
}
|
||||
|
||||
sculptmode_free_all(sce);
|
||||
sculptdata_free(sce);
|
||||
}
|
||||
|
||||
Scene *add_scene(char *name)
|
||||
@ -259,7 +261,7 @@ Scene *add_scene(char *name)
|
||||
BLI_init_rctf(&sce->r.safety, 0.1f, 0.9f, 0.1f, 0.9f);
|
||||
sce->r.osa= 8;
|
||||
|
||||
sculptmode_init(sce);
|
||||
sculptdata_init(sce);
|
||||
|
||||
/* note; in header_info.c the scene copy happens..., if you add more to renderdata it has to be checked there */
|
||||
scene_add_render_layer(sce);
|
||||
@ -578,3 +580,127 @@ void scene_add_render_layer(Scene *sce)
|
||||
srl->passflag= SCE_PASS_COMBINED|SCE_PASS_Z;
|
||||
}
|
||||
|
||||
/* Initialize 'permanent' sculpt data that is saved with file kept after
|
||||
switching out of sculptmode. */
|
||||
void sculptdata_init(Scene *sce)
|
||||
{
|
||||
SculptData *sd;
|
||||
|
||||
if(!sce)
|
||||
return;
|
||||
|
||||
sd= &sce->sculptdata;
|
||||
|
||||
if(sd->cumap)
|
||||
curvemapping_free(sd->cumap);
|
||||
|
||||
memset(sd, 0, sizeof(SculptData));
|
||||
|
||||
sd->drawbrush.size = sd->smoothbrush.size = sd->pinchbrush.size =
|
||||
sd->inflatebrush.size = sd->grabbrush.size =
|
||||
sd->layerbrush.size = sd->flattenbrush.size = 50;
|
||||
sd->drawbrush.strength = sd->smoothbrush.strength =
|
||||
sd->pinchbrush.strength = sd->inflatebrush.strength =
|
||||
sd->grabbrush.strength = sd->layerbrush.strength =
|
||||
sd->flattenbrush.strength = 25;
|
||||
sd->drawbrush.dir = sd->pinchbrush.dir = sd->inflatebrush.dir = sd->layerbrush.dir= 1;
|
||||
sd->drawbrush.airbrush = sd->smoothbrush.airbrush =
|
||||
sd->pinchbrush.airbrush = sd->inflatebrush.airbrush =
|
||||
sd->layerbrush.airbrush = sd->flattenbrush.airbrush = 0;
|
||||
sd->drawbrush.view= 0;
|
||||
sd->brush_type= DRAW_BRUSH;
|
||||
sd->texact= -1;
|
||||
sd->texfade= 1;
|
||||
sd->averaging= 1;
|
||||
sd->texsep= 0;
|
||||
sd->texrept= SCULPTREPT_DRAG;
|
||||
sd->flags= SCULPT_DRAW_BRUSH;
|
||||
sd->tablet_size=3;
|
||||
sd->tablet_strength=10;
|
||||
sd->rake=0;
|
||||
sculpt_reset_curve(sd);
|
||||
}
|
||||
|
||||
void sculptdata_free(Scene *sce)
|
||||
{
|
||||
SculptData *sd= &sce->sculptdata;
|
||||
int a;
|
||||
|
||||
sculptsession_free(sce);
|
||||
|
||||
for(a=0; a<MAX_MTEX; a++) {
|
||||
MTex *mtex= sd->mtex[a];
|
||||
if(mtex) {
|
||||
if(mtex->tex) mtex->tex->id.us--;
|
||||
MEM_freeN(mtex);
|
||||
}
|
||||
}
|
||||
|
||||
curvemapping_free(sd->cumap);
|
||||
sd->cumap = NULL;
|
||||
}
|
||||
|
||||
void sculpt_vertexusers_free(SculptSession *ss)
|
||||
{
|
||||
if(ss && ss->vertex_users){
|
||||
MEM_freeN(ss->vertex_users);
|
||||
MEM_freeN(ss->vertex_users_mem);
|
||||
ss->vertex_users= NULL;
|
||||
ss->vertex_users_mem= NULL;
|
||||
ss->vertex_users_size= 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sculptsession_free(Scene *sce)
|
||||
{
|
||||
SculptSession *ss= sce->sculptdata.session;
|
||||
if(ss) {
|
||||
if(ss->projverts)
|
||||
MEM_freeN(ss->projverts);
|
||||
if(ss->mats)
|
||||
MEM_freeN(ss->mats);
|
||||
|
||||
if(ss->propset) {
|
||||
if(ss->propset->texdata)
|
||||
MEM_freeN(ss->propset->texdata);
|
||||
if(ss->propset->num)
|
||||
MEM_freeN(ss->propset->num);
|
||||
MEM_freeN(ss->propset);
|
||||
}
|
||||
|
||||
sculpt_vertexusers_free(ss);
|
||||
if(ss->texcache)
|
||||
MEM_freeN(ss->texcache);
|
||||
MEM_freeN(ss);
|
||||
sce->sculptdata.session= NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Default curve approximates 0.5 * (cos(pi * x) + 1), with 0 <= x <= 1 */
|
||||
void sculpt_reset_curve(SculptData *sd)
|
||||
{
|
||||
CurveMap *cm = NULL;
|
||||
|
||||
if(!sd->cumap)
|
||||
sd->cumap = curvemapping_add(1, 0, 0, 1, 1);
|
||||
|
||||
cm = sd->cumap->cm;
|
||||
|
||||
if(cm->curve)
|
||||
MEM_freeN(cm->curve);
|
||||
cm->curve= MEM_callocN(6*sizeof(CurveMapPoint), "curve points");
|
||||
cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
|
||||
cm->totpoint= 6;
|
||||
cm->curve[0].x= 0;
|
||||
cm->curve[0].y= 1;
|
||||
cm->curve[1].x= 0.1;
|
||||
cm->curve[1].y= 0.97553;
|
||||
cm->curve[2].x= 0.3;
|
||||
cm->curve[2].y= 0.79389;
|
||||
cm->curve[3].x= 0.9;
|
||||
cm->curve[3].y= 0.02447;
|
||||
cm->curve[4].x= 0.7;
|
||||
cm->curve[4].y= 0.20611;
|
||||
cm->curve[5].x= 1;
|
||||
cm->curve[5].y= 0;
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* $Id: BDR_sculptmode.h 11036 2007-06-24 22:28:28Z nicholasbishop $
|
||||
* $Id: BDR_sculptmode.h 13014 2007-12-26 23:08:00Z nicholasbishop $
|
||||
*
|
||||
* ***** BEGIN GPL LICENSE BLOCK *****
|
||||
*
|
||||
@ -32,8 +32,7 @@
|
||||
|
||||
#include "DNA_listBase.h"
|
||||
#include "DNA_vec_types.h"
|
||||
/* For bglMats */
|
||||
#include "BIF_glutil.h"
|
||||
#include "BKE_sculpt.h"
|
||||
#include "transform.h"
|
||||
|
||||
struct uiBlock;
|
||||
@ -49,62 +48,15 @@ struct ScrArea;
|
||||
struct SculptData;
|
||||
struct SculptStroke;
|
||||
|
||||
typedef enum PropsetMode {
|
||||
PropsetNone = 0,
|
||||
PropsetSize,
|
||||
PropsetStrength,
|
||||
PropsetTexRot
|
||||
} PropsetMode;
|
||||
typedef struct PropsetData {
|
||||
PropsetMode mode;
|
||||
unsigned int tex;
|
||||
short origloc[2];
|
||||
float *texdata;
|
||||
|
||||
short origsize;
|
||||
char origstrength;
|
||||
float origtexrot;
|
||||
|
||||
NumInput num;
|
||||
} PropsetData;
|
||||
|
||||
typedef struct SculptSession {
|
||||
bglMats mats;
|
||||
|
||||
/* An array of lists; array is sized as
|
||||
large as the number of verts in the mesh,
|
||||
the list for each vert contains the index
|
||||
for all the faces that use that vertex */
|
||||
struct ListBase *vertex_users;
|
||||
struct IndexNode *vertex_users_mem;
|
||||
int vertex_users_size;
|
||||
|
||||
/* Used temporarily per-stroke */
|
||||
float *vertexcosnos;
|
||||
ListBase damaged_rects;
|
||||
ListBase damaged_verts;
|
||||
|
||||
/* Used to cache the render of the active texture */
|
||||
unsigned int texcache_w, texcache_h, *texcache;
|
||||
|
||||
PropsetData *propset;
|
||||
|
||||
/* For rotating around a pivot point */
|
||||
vec3f pivot;
|
||||
|
||||
struct SculptStroke *stroke;
|
||||
} SculptSession;
|
||||
|
||||
SculptSession *sculpt_session(void);
|
||||
struct SculptSession *sculpt_session(void);
|
||||
struct SculptData *sculpt_data(void);
|
||||
|
||||
/* Memory */
|
||||
void sculptmode_init(struct Scene *);
|
||||
void sculptmode_free_all(struct Scene *);
|
||||
void sculptmode_correct_state(void);
|
||||
|
||||
/* Interface */
|
||||
void sculptmode_draw_interface_tools(struct uiBlock *block,unsigned short cx, unsigned short cy);
|
||||
void sculptmode_draw_interface_brush(struct uiBlock *block,unsigned short cx, unsigned short cy);
|
||||
void sculptmode_draw_interface_textures(struct uiBlock *block,unsigned short cx, unsigned short cy);
|
||||
void sculptmode_rem_tex(void*,void*);
|
||||
void sculptmode_propset_init(PropsetMode mode);
|
||||
@ -133,10 +85,6 @@ void sculpt_stroke_draw();
|
||||
|
||||
|
||||
/* Partial Mesh Visibility */
|
||||
struct PartialVisibility *sculptmode_copy_pmv(struct PartialVisibility *);
|
||||
void sculptmode_pmv_free(struct PartialVisibility *);
|
||||
void sculptmode_revert_pmv(struct Mesh *me);
|
||||
void sculptmode_pmv_off(struct Mesh *me);
|
||||
void sculptmode_pmv(int mode);
|
||||
|
||||
#endif
|
||||
|
@ -41,15 +41,11 @@ void saveover() {}
|
||||
void texstr() {}
|
||||
void pupmenu() {}
|
||||
|
||||
/* global vars */
|
||||
void *curarea;
|
||||
void *editNurb;
|
||||
void *editelems;
|
||||
|
||||
/* blenkernel errors */
|
||||
void PE_recalc_world_cos() {}
|
||||
void PE_free_particle_edit() {}
|
||||
void PE_get_colors() {}
|
||||
|
||||
/* python, will come back */
|
||||
void BPY_post_start_python() {}
|
||||
void BPY_run_python_script() {}
|
||||
@ -87,20 +83,21 @@ void deselectall() {}
|
||||
/* sculpt */
|
||||
void sculptmode_free_all() {}
|
||||
void sculptmode_init() {}
|
||||
void multires_level_n() {}
|
||||
void multires_set_level() {}
|
||||
void multires_update_levels() {}
|
||||
void multires_copy() {}
|
||||
void multires_free() {}
|
||||
void sculpt_reset_curve() {}
|
||||
|
||||
/* mesh */
|
||||
void free_realtime_image() {}
|
||||
void NewBooleanDerivedMesh() {}
|
||||
void harmonic_coordinates_bind() {}
|
||||
|
||||
/* particle */
|
||||
void PE_recalc_world_cos() {}
|
||||
void PE_free_particle_edit() {}
|
||||
void PE_get_colors() {}
|
||||
|
||||
/* fluid */
|
||||
void fluidsimSettingsCopy() {}
|
||||
void fluidsimSettingsFree() {}
|
||||
|
||||
void NewBooleanDerivedMesh() {}
|
||||
void harmonic_coordinates_bind() {}
|
||||
void BIF_filelist_freelib() {}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user