Fix #32913: missing cycles viewport update when toggling visibility in outliner

with V and R shortcut keys.
This commit is contained in:
Brecht Van Lommel 2012-10-18 11:58:54 +00:00
parent a4724a2dd8
commit dd56cc0cdd

@ -368,12 +368,14 @@ void group_toggle_visibility_cb(bContext *UNUSED(C), Scene *scene, TreeElement *
static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
DAG_id_type_tag(bmain, ID_OB);
WM_event_add_notifier(C, NC_SCENE | ND_OB_VISIBLE, scene);
ED_region_tag_redraw(ar);
@ -464,11 +466,13 @@ void group_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElemen
static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
Scene *scene = CTX_data_scene(C);
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
DAG_id_type_tag(bmain, ID_OB);
WM_event_add_notifier(C, NC_SCENE | ND_OB_RENDER, scene);
return OPERATOR_FINISHED;