forked from bartvdbraak/blender
added few new files
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0a252adb99
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@ -332,6 +332,9 @@
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<Filter
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<Filter
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Name="Source Files"
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.cpp">
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</File>
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<File
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp">
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp">
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</File>
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</File>
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@ -359,6 +362,9 @@
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<File
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp">
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp">
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</File>
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</File>
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.cpp">
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</File>
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<File
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp">
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp">
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</File>
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</File>
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@ -514,6 +520,9 @@
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<Filter
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<Filter
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Name="Header Files"
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.h">
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</File>
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<File
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h">
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h">
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</File>
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</File>
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@ -550,6 +559,9 @@
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<File
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h">
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h">
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</File>
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</File>
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.h">
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</File>
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<File
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<File
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h">
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RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h">
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</File>
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</File>
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