Fix for crash in collisions (introduced *after* 2.46 with my collision recode)

This commit is contained in:
Daniel Genrich 2008-07-20 21:05:48 +00:00
parent def3150098
commit e0fc591697

@ -1437,6 +1437,9 @@ CollisionModifierData **get_collisionobjects(Object *self, int *numcollobj)
if(coll_ob == self)
continue;
if( !collmd->bvhtree)
continue;
if(numobj >= maxobj)
{