Fix for [#19958] Changes in UV/Image editor doesn't refresh mapping on mesh in 3dview immediately

Enabled 'update automatically' (lock) in image editors by default
Also enabled transform manipulators by default, unfortunately missed for alpha 0 release.
This commit is contained in:
Matt Ebb 2009-12-04 04:56:42 +00:00
parent cbfb8fbd7f
commit e31f3e63cd
2 changed files with 9679 additions and 9570 deletions

File diff suppressed because it is too large Load Diff

@ -114,11 +114,12 @@ static SpaceLink *image_new(const bContext *C)
simage= MEM_callocN(sizeof(SpaceImage), "initimage");
simage->spacetype= SPACE_IMAGE;
simage->zoom= 1;
simage->lock= 1;
simage->iuser.ok= 1;
simage->iuser.fie_ima= 2;
simage->iuser.frames= 100;
/* header */
ar= MEM_callocN(sizeof(ARegion), "header for image");