forked from bartvdbraak/blender
assert caused compile problems too :(
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@ -201,7 +201,7 @@ void BL_Shader::PrintInfo(int len, unsigned int handle, int* num)
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{
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#ifdef GL_ARB_shader_objects
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mLog = (char*)MEM_mallocN(sizeof(char)*len, "print_log");
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MT_assert(mLog, "Failed to create memory");
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//MT_assert(mLog, "Failed to create memory");
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bgl::blGetInfoLogARB(handle, len, num, mLog);
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#endif//GL_ARB_shader_objects
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}
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