forked from bartvdbraak/blender
minor changes to address bugs
[#8109] Incorrect header information in exported X3D Files [#8110] Illegal characters in exported X3D files
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231840a99f
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@ -162,8 +162,10 @@ class VRML2Export:
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##########################################################
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def writeHeader(self):
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bfile = sys.expandpath(Blender.Get('filename'))
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#bfile = sys.expandpath( Blender.Get('filename') ).replace('<', '<').replace('>', '>')
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bfile = self.filename.replace('<', '<').replace('>', '>') # use outfile name
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self.file.write("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n")
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print "fooe"
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self.file.write("<!DOCTYPE X3D PUBLIC \"ISO//Web3D//DTD X3D 3.0//EN\" \"http://www.web3d.org/specifications/x3d-3.0.dtd\">\n")
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self.file.write("<X3D version=\"3.0\" profile=\"Immersive\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema-instance\" xsd:noNamespaceSchemaLocation=\"http://www.web3d.org/specifications/x3d-3.0.xsd\">\n")
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self.file.write("<head>\n")
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@ -256,7 +258,7 @@ class VRML2Export:
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headlight = "FALSE"
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self.file.write("<NavigationInfo headlight=\"%s\" " % headlight)
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self.file.write("visibilityLimit=\"%s\" " % (round(vislimit,self.cp)))
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self.file.write("type=\"EXAMINE, ANY\" avatarSize=\"0.25, 1.75, 0.75\" />\n\n")
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self.file.write("type=\"EXAMINE\", \"ANY\" avatarSize=\"0.25, 1.75, 0.75\" />\n\n")
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def writeSpotLight(self, ob, lamp):
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safeName = self.cleanStr(ob.name)
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@ -404,7 +406,7 @@ class VRML2Export:
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self.writeIndented("<Appearance>\n", 1)
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# right now this script can only handle a single material per mesh.
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if len(maters) >= 1:
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mat=Blender.Material.Get(maters[0].name)
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mat=maters[0]
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matFlags = mat.getMode()
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if not matFlags & Blender.Material.Modes['TEXFACE']:
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self.writeMaterial(mat, self.cleanStr(maters[0].name,''))
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@ -452,6 +454,7 @@ class VRML2Export:
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for face in mesh.faces:
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if face.smooth:
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issmooth=1
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break
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if issmooth==1 and self.wire == 0:
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creaseAngle=(mesh.getMaxSmoothAngle())*(math.pi/180.0)
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self.file.write("creaseAngle=\"%s\" " % (round(creaseAngle,self.cp)))
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