Code Cleanup: style

This commit is contained in:
Campbell Barton 2014-01-09 11:44:14 +11:00
parent 8c0f9365c0
commit e47a41e3fc
6 changed files with 12 additions and 9 deletions

@ -32,8 +32,8 @@
* by multiple tracking files but which should not be public.
*/
#ifndef __BKE_TRACKING_PRIVATE__
#define __BKE_TRACKING_PRIVATE__
#ifndef __TRACKING_PRIVATE__
#define __TRACKING_PRIVATE__
struct GHash;
struct MovieTracking;
@ -81,4 +81,4 @@ void tracking_set_marker_coords_from_tracking(int frame_width, int frame_height,
void tracking_marker_insert_disabled(struct MovieTrackingTrack *track, const struct MovieTrackingMarker *ref_marker,
bool before, bool overwrite);
#endif /* __BKE_TRACKING_PRIVATE__ */
#endif /* __TRACKING_PRIVATE__ */

@ -2437,8 +2437,10 @@ static bool tri_corner_test(BevelParams *bp, BevVert *bv)
}
angdiff = fabsf(totang - 3.0f * (float)M_PI_2);
if ((bp->pro_super_r == PRO_SQUARE_R && angdiff > (float)M_PI/16.0f) ||
angdiff > (float)M_PI_4)
(angdiff > (float)M_PI_4))
{
return false;
}
return true;
}

@ -647,7 +647,7 @@ void ExecutionGroup::setRenderBorder(float xmin, float xmax, float ymin, float y
NodeOperation *operation = this->getOutputNodeOperation();
if (operation->isOutputOperation(true)) {
/* Basically, setting border need to happen for only operatoins
/* Basically, setting border need to happen for only operations
* which operates in render resolution buffers (like compositor
* output nodes).
*

@ -176,7 +176,7 @@ static int mesh_bisect_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* update or clear modal callout */
if (event->type == EVT_MODAL_MAP) {
if(event->val == GESTURE_MODAL_BEGIN) {
if (event->val == GESTURE_MODAL_BEGIN) {
ED_area_headerprint(CTX_wm_area(C), IFACE_("LMB: Release to confirm cut line"));
}
else {

@ -192,7 +192,7 @@ static int object_warp_verts_exec(bContext *C, wmOperator *op)
ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS | TM_SKIP_HANDLES);
if (tvs.transverts == 0) {
if (tvs.transverts == NULL) {
return OPERATOR_CANCELLED;
}

@ -76,13 +76,14 @@ EnumPropertyItem rigidbody_constraint_type_items[] = {
{RBC_TYPE_MOTOR, "MOTOR", ICON_NONE, "Motor", "Drive rigid body around or along an axis"},
{0, NULL, 0, NULL, NULL}};
#ifndef RNA_RUNTIME
/* mesh source for collision shape creation */
EnumPropertyItem rigidbody_mesh_source_items[] = {
static EnumPropertyItem rigidbody_mesh_source_items[] = {
{RBO_MESH_BASE, "BASE", 0, "Base", "Base mesh"},
{RBO_MESH_DEFORM, "DEFORM", 0, "Deform", "Deformations (shaps keys, deform modifiers"},
{RBO_MESH_FINAL, "FINAL", 0, "Final", "All modifiers"},
{0, NULL, 0, NULL, NULL}};
#endif
#ifdef RNA_RUNTIME