forked from bartvdbraak/blender
Bugfix T41527: Animations of world texture properties invisible in anim editors
Was caused by a typo - "items" was used in place of "tmp_items", causing animation in the texture to get ignored if nothing else was present
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@ -2257,7 +2257,7 @@ static size_t animdata_filter_ds_world(bAnimContext *ac, ListBase *anim_data, bD
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/* textures for world */
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if (!(ads->filterflag & ADS_FILTER_NOTEX))
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items += animdata_filter_ds_textures(ac, &tmp_data, ads, (ID *)wo, filter_mode);
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tmp_items += animdata_filter_ds_textures(ac, &tmp_data, ads, (ID *)wo, filter_mode);
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/* nodes */
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if ((wo->nodetree) && !(ads->filterflag & ADS_FILTER_NONTREE))
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