Tiny addition to boids functionality: pitch value

* Controls maximum rotation around side vector (as opposed to banking, which controls rotation around forward vector)
This commit is contained in:
Janne Karhu 2010-09-16 20:06:10 +00:00
parent 43d2d0c6ea
commit e7a393d2e1
5 changed files with 20 additions and 3 deletions

@ -512,6 +512,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, bpy.types.Panel):
col = row.column()
col.label(text="Misc:")
col.prop(boids, "bank", slider=True)
col.prop(boids, "pitch", slider=True)
col.prop(boids, "height", slider=True)
if part.physics_type == 'KEYED' or part.physics_type == 'BOIDS' or part.physics_type == 'FLUID':

@ -1386,7 +1386,9 @@ void boid_body(BoidBrainData *bbd, ParticleData *pa)
/* save direction to state.ave unless the boid is falling */
/* (boids can't effect their direction when falling) */
if(bpa->data.mode!=eBoidMode_Falling && len_v3(pa->state.vel) > 0.1*pa->size) {
normalize_v3_v3(pa->state.ave, pa->state.vel);
copy_v3_v3(pa->state.ave, pa->state.vel);
pa->state.ave[2] *= bbd->part->boids->pitch;
normalize_v3(pa->state.ave);
}
/* apply damping */
@ -1471,6 +1473,7 @@ void boid_default_settings(BoidSettings *boids)
boids->landing_smoothness = 3.0f;
boids->banking = 1.0f;
boids->pitch = 1.0f;
boids->height = 1.0f;
boids->health = 1.0f;

@ -11107,6 +11107,13 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
{
ParticleSettings *part;
for(part = main->particle.first; part; part = part->id.next) {
if(part->boids)
part->boids->pitch = 1.0f;
}
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in editors/interface/resources.c! */

@ -187,8 +187,8 @@ typedef struct BoidState {
typedef struct BoidSettings {
int options, last_state_id;
float landing_smoothness, rt;
float banking, height;
float landing_smoothness, height;
float banking, pitch;
float health, aggression;
float strength, accuracy, range;

@ -480,6 +480,12 @@ static void rna_def_boid_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Banking", "Amount of rotation around velocity vector on turns");
RNA_def_property_update(prop, 0, "rna_Boids_reset");
prop= RNA_def_property(srna, "pitch", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "pitch");
RNA_def_property_range(prop, 0.0, 2.0);
RNA_def_property_ui_text(prop, "Pitch", "Amount of rotation around side vector");
RNA_def_property_update(prop, 0, "rna_Boids_reset");
prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0, 2.0);
RNA_def_property_ui_text(prop, "Height", "Boid height relative to particle size");