rna api - replace panel properties bl_default_closed and bl_show_header with bl_options which has 2 flags: 'DEFAULT_CLOSED' and 'HIDE_HEADER'.

this matches operators which also uses bl_options like this
This commit is contained in:
Campbell Barton 2010-08-26 01:05:37 +00:00
parent da2a2005c7
commit e7c4a0d53b
29 changed files with 105 additions and 104 deletions

@ -130,7 +130,7 @@ class PropertyPanel():
and the variable '_context_path' MUST be set.
"""
bl_label = "Custom Properties"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -27,7 +27,7 @@ class MotionPathButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Motion Paths"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw_settings(self, context, avs, bones=False):
layout = self.layout
@ -65,7 +65,7 @@ class OnionSkinButtonsPanel():
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_label = "Onion Skinning"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout

@ -33,7 +33,7 @@ class ArmatureButtonsPanel():
class DATA_PT_context_arm(ArmatureButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
@ -187,7 +187,7 @@ class DATA_PT_ghost(ArmatureButtonsPanel, bpy.types.Panel):
class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, bpy.types.Panel):
bl_label = "iTaSC parameters"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -38,7 +38,7 @@ class DATA_PT_template(bpy.types.Panel):
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
templates = []

@ -33,7 +33,7 @@ class BoneButtonsPanel():
class BONE_PT_context_bone(BoneButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
@ -95,7 +95,7 @@ class BONE_PT_transform(BoneButtonsPanel, bpy.types.Panel):
class BONE_PT_transform_locks(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Transform Locks"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -207,7 +207,7 @@ class BONE_PT_display(BoneButtonsPanel, bpy.types.Panel):
class BONE_PT_inverse_kinematics(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Inverse Kinematics"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -295,7 +295,7 @@ class BONE_PT_inverse_kinematics(BoneButtonsPanel, bpy.types.Panel):
class BONE_PT_deform(BoneButtonsPanel, bpy.types.Panel):
bl_label = "Deform"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw_header(self, context):
bone = context.bone

@ -34,7 +34,7 @@ class CameraButtonsPanel():
class DATA_PT_context_camera(CameraButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):

@ -50,7 +50,7 @@ class CurveButtonsPanelActive(CurveButtonsPanel):
class DATA_PT_context_curve(CurveButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout

@ -42,7 +42,7 @@ class DataButtonsPanel():
class DATA_PT_context_lamp(DataButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
@ -367,7 +367,7 @@ class DATA_PT_spot(DataButtonsPanel, bpy.types.Panel):
class DATA_PT_falloff_curve(DataButtonsPanel, bpy.types.Panel):
bl_label = "Falloff Curve"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod

@ -33,7 +33,7 @@ class DataButtonsPanel():
class DATA_PT_context_lattice(DataButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout

@ -60,7 +60,7 @@ class MeshButtonsPanel():
class DATA_PT_context_mesh(MeshButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):

@ -33,7 +33,7 @@ class DataButtonsPanel():
class DATA_PT_context_metaball(DataButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout

@ -368,7 +368,7 @@ class WorldButtonsPanel():
class WORLD_PT_game_context_world(WorldButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_GAME'}
@classmethod

@ -65,7 +65,7 @@ class MaterialButtonsPanel():
class MATERIAL_PT_context_material(MaterialButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@ -300,7 +300,7 @@ class MATERIAL_PT_shading(MaterialButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_transp(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Transparency"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -362,7 +362,7 @@ class MATERIAL_PT_transp(MaterialButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_mirror(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Mirror"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -420,7 +420,7 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_sss(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Subsurface Scattering"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -581,7 +581,7 @@ class MATERIAL_PT_physics(MaterialButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_strand(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Strand"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -673,7 +673,7 @@ class MATERIAL_PT_options(MaterialButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Shadow"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@ -710,7 +710,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_transp_game(MaterialButtonsPanel, bpy.types.Panel):
bl_label = "Transparency"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_GAME'}
@classmethod
@ -871,7 +871,7 @@ class MATERIAL_PT_volume_integration(VolumeButtonsPanel, bpy.types.Panel):
class MATERIAL_PT_volume_options(VolumeButtonsPanel, bpy.types.Panel):
bl_label = "Options"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout

@ -29,7 +29,7 @@ class ObjectButtonsPanel():
class OBJECT_PT_context_object(ObjectButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
@ -72,7 +72,7 @@ class OBJECT_PT_transform(ObjectButtonsPanel, bpy.types.Panel):
class OBJECT_PT_transform_locks(ObjectButtonsPanel, bpy.types.Panel):
bl_label = "Transform Locks"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
@ -238,7 +238,7 @@ class OBJECT_PT_duplication(ObjectButtonsPanel, bpy.types.Panel):
class OBJECT_PT_animation(ObjectButtonsPanel, bpy.types.Panel):
bl_label = "Animation Hacks"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout

@ -52,7 +52,7 @@ class ParticleButtonsPanel():
class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -196,7 +196,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Hair dynamics"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -254,7 +254,7 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Cache"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -828,7 +828,7 @@ class PARTICLE_PT_render(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Display"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -884,7 +884,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Children"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -966,7 +966,7 @@ class PARTICLE_PT_children(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Field Weights"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@ -979,7 +979,7 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Force Field Settings"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@ -1007,7 +1007,7 @@ class PARTICLE_PT_force_fields(ParticleButtonsPanel, bpy.types.Panel):
class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel):
bl_label = "Vertexgroups"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):

@ -131,7 +131,7 @@ class PHYSICS_PT_cloth(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Cache"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -144,7 +144,7 @@ class PHYSICS_PT_cloth_cache(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Collision"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -183,7 +183,7 @@ class PHYSICS_PT_cloth_collision(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Stiffness Scaling"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -219,7 +219,7 @@ class PHYSICS_PT_cloth_stiffness(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_cloth_field_weights(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Cloth Field Weights"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -158,7 +158,7 @@ class PHYSICS_PT_field(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_collision(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Collision"
#bl_default_closed = True
#bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -201,7 +201,7 @@ class PHYSICS_PT_fluid(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Domain World"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -251,7 +251,7 @@ class PHYSICS_PT_domain_gravity(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Domain Boundary"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -279,7 +279,7 @@ class PHYSICS_PT_domain_boundary(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_domain_particles(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Domain Particles"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -121,7 +121,7 @@ class PHYSICS_PT_smoke(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke Groups"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -149,7 +149,7 @@ class PHYSICS_PT_smoke_groups(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke Cache"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -170,7 +170,7 @@ class PHYSICS_PT_smoke_cache(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke High Resolution"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -205,7 +205,7 @@ class PHYSICS_PT_smoke_highres(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke High Resolution Cache"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -226,7 +226,7 @@ class PHYSICS_PT_smoke_cache_highres(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_smoke_field_weights(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Smoke Field Weights"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -86,7 +86,7 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Cache"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -99,7 +99,7 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Goal"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -142,7 +142,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Edges"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -196,7 +196,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Self Collision"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -228,7 +228,7 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Solver"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -264,7 +264,7 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, bpy.types.Panel):
class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, bpy.types.Panel):
bl_label = "Soft Body Field Weights"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -68,7 +68,7 @@ class RENDER_PT_render(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_layers(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Layers"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@ -194,7 +194,7 @@ class RENDER_PT_shading(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Performance"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@ -236,7 +236,7 @@ class RENDER_PT_performance(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_post_processing(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Post Processing"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
@ -389,7 +389,7 @@ class RENDER_PT_output(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_encoding(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Encoding"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -485,7 +485,7 @@ class RENDER_PT_antialiasing(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Full Sample Motion Blur"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@ -550,7 +550,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Stamp"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@ -594,7 +594,7 @@ class RENDER_PT_stamp(RenderButtonsPanel, bpy.types.Panel):
class RENDER_PT_bake(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Bake"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):

@ -76,7 +76,7 @@ class TextureButtonsPanel():
class TEXTURE_PT_context_texture(TextureButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@classmethod
@ -157,7 +157,7 @@ class TEXTURE_PT_preview(TextureButtonsPanel, bpy.types.Panel):
class TEXTURE_PT_colors(TextureButtonsPanel, bpy.types.Panel):
bl_label = "Colors"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
@ -592,7 +592,7 @@ def texture_filter_common(tex, layout):
class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel):
bl_label = "Image Sampling"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@ -630,7 +630,7 @@ class TEXTURE_PT_image_sampling(TextureTypePanel, bpy.types.Panel):
class TEXTURE_PT_image_mapping(TextureTypePanel, bpy.types.Panel):
bl_label = "Image Mapping"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
tex_type = 'IMAGE'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@ -721,7 +721,7 @@ class TEXTURE_PT_envmap(TextureTypePanel, bpy.types.Panel):
class TEXTURE_PT_envmap_sampling(TextureTypePanel, bpy.types.Panel):
bl_label = "Environment Map Sampling"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
tex_type = 'ENVIRONMENT_MAP'
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}

@ -36,7 +36,7 @@ class WorldButtonsPanel():
class WORLD_PT_context_world(WorldButtonsPanel, bpy.types.Panel):
bl_label = ""
bl_show_header = False
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
@ -204,7 +204,7 @@ class WORLD_PT_gather(WorldButtonsPanel, bpy.types.Panel):
class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Mist"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
@ -233,7 +233,7 @@ class WORLD_PT_mist(WorldButtonsPanel, bpy.types.Panel):
class WORLD_PT_stars(WorldButtonsPanel, bpy.types.Panel):
bl_label = "Stars"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):

@ -604,7 +604,7 @@ class IMAGE_PT_paint(bpy.types.Panel):
class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, bpy.types.Panel):
bl_label = "Texture"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
@ -621,7 +621,7 @@ class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, bpy.types.Panel):
class IMAGE_PT_paint_stroke(BrushButtonsPanel, bpy.types.Panel):
bl_label = "Paint Stroke"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout
@ -645,7 +645,7 @@ class IMAGE_PT_paint_stroke(BrushButtonsPanel, bpy.types.Panel):
class IMAGE_PT_paint_curve(BrushButtonsPanel, bpy.types.Panel):
bl_label = "Paint Curve"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def draw(self, context):
layout = self.layout

@ -100,7 +100,7 @@ class USERPREF_PT_tabs(bpy.types.Panel):
bl_label = ""
bl_space_type = 'USER_PREFERENCES'
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw(self, context):
layout = self.layout
@ -134,7 +134,7 @@ class USERPREF_PT_interface(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Interface"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
@classmethod
def poll(cls, context):
@ -229,7 +229,7 @@ class USERPREF_PT_edit(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Edit"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
@classmethod
def poll(cls, context):
@ -344,7 +344,7 @@ class USERPREF_PT_system(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "System"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
@classmethod
def poll(cls, context):
@ -479,7 +479,7 @@ class USERPREF_PT_theme(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Themes"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
@staticmethod
def _theme_generic(split, themedata):
@ -642,7 +642,7 @@ class USERPREF_PT_file(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Files"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
@classmethod
def poll(cls, context):
@ -807,7 +807,7 @@ class USERPREF_PT_addons(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Addons"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
_addons_fake_modules = {}

@ -128,7 +128,7 @@ class InputKeyMapPanel(bpy.types.Panel):
bl_space_type = 'USER_PREFERENCES'
bl_label = "Input"
bl_region_type = 'WINDOW'
bl_show_header = False
bl_options = {'HIDE_HEADER'}
def draw_entry(self, display_keymaps, entry, col, level=0):
idname, spaceid, regionid, children = entry

@ -2002,7 +2002,7 @@ class VIEW3D_PT_view3d_display(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Display"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -2130,7 +2130,7 @@ class VIEW3D_PT_background_image(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Background Images"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -2180,7 +2180,7 @@ class VIEW3D_PT_transform_orientations(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Transform Orientations"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -2208,7 +2208,7 @@ class VIEW3D_PT_etch_a_ton(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Skeleton Sketching"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -2252,7 +2252,7 @@ class VIEW3D_PT_context_properties(bpy.types.Panel):
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_label = "Properties"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
def _active_context_member(context):
obj = context.object

@ -719,7 +719,7 @@ class VIEW3D_PT_tools_brush(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel):
bl_label = "Texture"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -818,7 +818,7 @@ class VIEW3D_PT_tools_brush_texture(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel):
bl_label = "Tool"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -854,7 +854,7 @@ class VIEW3D_PT_tools_brush_tool(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
bl_label = "Stroke"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -952,7 +952,7 @@ class VIEW3D_PT_tools_brush_stroke(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel):
bl_label = "Curve"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -979,7 +979,7 @@ class VIEW3D_PT_tools_brush_curve(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
bl_label = "Options"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -1018,7 +1018,7 @@ class VIEW3D_PT_sculpt_options(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
bl_label = "Symmetry"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -1053,7 +1053,7 @@ class VIEW3D_PT_sculpt_symmetry(PaintPanel, bpy.types.Panel):
class VIEW3D_PT_tools_brush_appearance(PaintPanel, bpy.types.Panel):
bl_label = "Appearance"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):
@ -1244,7 +1244,7 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel, bpy.types.Panel):
class VIEW3D_PT_imagepaint_options(PaintPanel):
bl_label = "Options"
bl_default_closed = True
bl_options = {'DEFAULT_CLOSED'}
@classmethod
def poll(cls, context):

@ -583,6 +583,11 @@ static void rna_def_panel(BlenderRNA *brna)
PropertyRNA *parm;
FunctionRNA *func;
static EnumPropertyItem panel_flag_items[] = {
{PNL_DEFAULT_CLOSED, "DEFAULT_CLOSED", 0, "Default Closed", "Defines if the panel has to be open or collapsed at the time of its creation."},
{PNL_NO_HEADER, "HIDE_HEADER", 0, "Show Header", "If set to True, the panel shows a header, which contains a clickable arrow to collapse the panel and the label (see bl_label)."},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Panel", NULL);
RNA_def_struct_ui_text(srna, "Panel", "Panel containing UI elements");
RNA_def_struct_sdna(srna, "Panel");
@ -646,15 +651,11 @@ static void rna_def_panel(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL); /* should this be optional? - Campbell */
RNA_def_property_ui_text(prop, "Context", "The context in which the panel belongs to. (TODO: explain the possible combinations bl_context/bl_region_type/bl_space_type)");
prop= RNA_def_property(srna, "bl_default_closed", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", PNL_DEFAULT_CLOSED);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(prop, "Default closed", "Defines if the panel has to be open or collapsed at the time of its creation. Note that once the panel has been created with bl_default_closed = True, at reload (F8) it stays open.");
prop= RNA_def_property(srna, "bl_show_header", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", PNL_NO_HEADER);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(prop, "Show Header", "If set to True, the panel shows a header, which contains a clickable arrow to collapse the panel and the label (see bl_label).");
prop= RNA_def_property(srna, "bl_options", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "type->flag");
RNA_def_property_enum_items(prop, panel_flag_items);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL|PROP_ENUM_FLAG);
RNA_def_property_ui_text(prop, "Options", "Options for this panel type");
}
static void rna_def_header(BlenderRNA *brna)