OSX: in HiDPI mode, the brush circle doubled on every use.
Was caused by new code storing and setting brush sizes.
This commit is contained in:
Ton Roosendaal 2013-01-22 15:30:29 +00:00
parent 711c0e4fdd
commit e7ed4605eb

@ -662,7 +662,9 @@ void BKE_brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texf
void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
size = (int)((float)size / U.pixelsize);
if (ups->flag & UNIFIED_PAINT_SIZE)
ups->size = size;
else