style cleanup: pep8

This commit is contained in:
Campbell Barton 2013-08-23 04:04:46 +00:00
parent fc9d4bdf73
commit e8dced9074

@ -53,7 +53,7 @@ def draw_samples_info(layout, cscene):
if cscene.progressive:
aa = cscene.samples
if cscene.use_square_samples:
aa = aa*aa
aa = aa * aa
else:
aa = cscene.aa_samples
d = cscene.diffuse_samples
@ -62,16 +62,16 @@ def draw_samples_info(layout, cscene):
ao = cscene.ao_samples
ml = cscene.mesh_light_samples
sss = cscene.subsurface_samples
if cscene.use_square_samples:
aa = aa*aa
d = d*d
g = g*g
t = t*t
ao = ao*ao
ml = ml*ml
sss = sss*sss
aa = aa * aa
d = d * d
g = g * g
t = t * t
ao = ao * ao
ml = ml * ml
sss = sss * sss
# Draw interface
col = layout.column(align=True)
col.scale_y = 0.6
@ -80,9 +80,11 @@ def draw_samples_info(layout, cscene):
if cscene.progressive:
col.label("%s AA" % aa)
else:
col.label("%s AA, %s Diffuse, %s Glossy, %s Transmission" % (aa, d*aa, g*aa, t*aa))
col.label("%s AA, %s Diffuse, %s Glossy, %s Transmission" %
(aa, d * aa, g * aa, t * aa))
col.separator()
col.label("%s AO, %s Mesh Light, %s Subsurface" % (ao*aa, ml*aa, sss*aa))
col.label("%s AO, %s Mesh Light, %s Subsurface" %
(ao * aa, ml * aa, sss * aa))
class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
@ -95,18 +97,18 @@ class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
scene = context.scene
cscene = scene.cycles
device_type = context.user_preferences.system.compute_device_type
row = layout.row(align=True)
row.menu("CYCLES_MT_sampling_presets", text=bpy.types.CYCLES_MT_sampling_presets.bl_label)
row.operator("render.cycles_sampling_preset_add", text="", icon="ZOOMIN")
row.operator("render.cycles_sampling_preset_add", text="", icon="ZOOMOUT").remove_active = True
row = layout.row()
row.prop(cscene, "progressive")
row.prop(cscene, "use_square_samples")
split = layout.split()
col = split.column()
sub = col.column(align=True)
sub.label("Settings:")
@ -142,7 +144,7 @@ class CyclesRender_PT_sampling(CyclesButtonsPanel, Panel):
layout.separator()
layout.row().prop(cscene, "use_layer_samples")
break
draw_samples_info(layout, cscene)
@ -279,7 +281,7 @@ class CyclesRender_PT_performance(CyclesButtonsPanel, Panel):
col.separator()
col.label(text="Acceleration structure:")
col.label(text="Acceleration structure:")
col.prop(cscene, "debug_use_spatial_splits")
@ -413,7 +415,7 @@ class CyclesRender_PT_layer_passes(CyclesButtonsPanel, Panel):
row.prop(rl, "use_pass_subsurface_direct", text="Direct", toggle=True)
row.prop(rl, "use_pass_subsurface_indirect", text="Indirect", toggle=True)
row.prop(rl, "use_pass_subsurface_color", text="Color", toggle=True)
col.separator()
col.prop(rl, "use_pass_emit", text="Emission")
col.prop(rl, "use_pass_environment")
@ -588,7 +590,8 @@ class CyclesObject_PT_ray_visibility(CyclesButtonsPanel, Panel):
@classmethod
def poll(cls, context):
ob = context.object
return CyclesButtonsPanel.poll(context) and ob and ob.type in {'MESH', 'CURVE', 'CURVE', 'SURFACE', 'FONT', 'META', 'LAMP'}
return (CyclesButtonsPanel.poll(context) and
ob and ob.type in {'MESH', 'CURVE', 'CURVE', 'SURFACE', 'FONT', 'META', 'LAMP'})
def draw(self, context):
layout = self.layout