pep8 compliance

This commit is contained in:
Campbell Barton 2011-06-21 17:17:51 +00:00
parent d33b63c5d8
commit eaae38551f
17 changed files with 27 additions and 21 deletions

@ -74,6 +74,7 @@ def svn_step(branch=''):
else:
return SVN(baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/blender', mode='update', defaultBranch='trunk', workdir='blender')
def lib_svn_step(dir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)

@ -64,6 +64,7 @@ def get_platform(filename):
return '-'.join(platform_tokens)
def get_branch(filename):
tokens = filename.split("-")
branch = ""

@ -67,9 +67,6 @@ IGNORE = (
)
import os
from os.path import join, dirname, normpath, abspath, splitext

@ -10,6 +10,7 @@ All properties define update functions except for CollectionProperty.
import bpy
def update_func(self, context):
print("my test function", self)

@ -22,6 +22,7 @@ __all__ = (
"load_image",
)
# limited replacement for BPyImage.comprehensiveImageLoad
def load_image(imagepath,
dirname="",

@ -27,6 +27,7 @@ __all__ = (
"ngon_tesselate",
)
def mesh_linked_faces(mesh):
"""
Splits the mesh into connected faces, use this for seperating cubes from

@ -25,6 +25,7 @@ __all__ = (
"location_3d_to_region_2d",
)
def region_2d_to_vector_3d(region, rv3d, coord):
"""
Return a direction vector from the viewport at the spesific 2d region

@ -244,6 +244,7 @@ class QuickExplode(bpy.types.Operator):
self.frame_end = self.frame_start + self.frame_duration
return self.execute(context)
def obj_bb_minmax(obj, min_co, max_co):
for i in range(0, 8):
bb_vec = Vector(obj.bound_box[i]) * obj.matrix_world

@ -16,7 +16,7 @@
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# TODO <pep8 compliant>
from mathutils import Matrix, Vector, geometry
import bpy

@ -113,6 +113,7 @@ class DATA_PT_shape_curve(CurveButtonsPanel, bpy.types.Panel):
sub.prop(curve, "use_fill_back")
col.prop(curve, "use_fill_deform", text="Fill Deformed")
class DATA_PT_curve_texture_space(CurveButtonsPanel, bpy.types.Panel):
bl_label = "Texture Space"
bl_options = {'DEFAULT_CLOSED'}

@ -118,6 +118,7 @@ class DATA_PT_texture_space(MeshButtonsPanel, bpy.types.Panel):
row.column().prop(mesh, "texspace_location", text="Location")
row.column().prop(mesh, "texspace_size", text="Size")
class DATA_PT_vertex_groups(MeshButtonsPanel, bpy.types.Panel):
bl_label = "Vertex Groups"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}

@ -200,7 +200,7 @@ void BPY_python_start(int argc, const char **argv)
/* allow to use our own included python */
PyC_SetHomePath(BLI_get_folder(BLENDER_SYSTEM_PYTHON, NULL));
/* Python 3.2 now looks for '2.57/python/include/python3.2d/pyconfig.h' to parse
/* Python 3.2 now looks for '2.58/python/include/python3.2d/pyconfig.h' to parse
* from the 'sysconfig' module which is used by 'site', so for now disable site.
* alternatively we could copy the file. */
Py_NoSiteFlag= 1;