Coding style and cosmetic changes to mocap constraints module

This commit is contained in:
Benjy Cook 2011-07-06 13:29:31 +00:00
parent 89d7b9a0a6
commit ebbcae36b3

@ -95,16 +95,8 @@ def updateConstraintBoneType(m_constraint, context):
# Function that copies all settings from m_constraint to the real Blender constraints
# Is only called when blender constraint already exists
def setConstraint(m_constraint):
if not m_constraint.constrained_bone:
return
obj = bpy.context.active_object
bones = obj.pose.bones
bone = bones[m_constraint.constrained_bone]
cons_obj = getConsObj(bone)
real_constraint = cons_obj.constraints[m_constraint.real_constraint]
#frame changing section
def setConstraintFraming(m_constraint, cons_obj):
if isinstance(cons_obj, bpy.types.PoseBone):
fcurves = obj.animation_data.action.fcurves
else:
@ -125,6 +117,19 @@ def setConstraint(m_constraint):
real_constraint.influence = 0
real_constraint.keyframe_insert(data_path="influence", frame=s - s_in)
real_constraint.keyframe_insert(data_path="influence", frame=e + s_out)
def setConstraint(m_constraint):
if not m_constraint.constrained_bone:
return
obj = bpy.context.active_object
bones = obj.pose.bones
bone = bones[m_constraint.constrained_bone]
cons_obj = getConsObj(bone)
real_constraint = cons_obj.constraints[m_constraint.real_constraint]
#frame changing section
setConstraintFraming(m_constraint, cons_obj)
#Set the blender constraint parameters
if m_constraint.type == "point":
real_constraint.owner_space = m_constraint.targetSpace
@ -168,6 +173,7 @@ def setConstraint(m_constraint):
real_constraint.target = getConsObj(bones[m_constraint.constrained_boneB])
real_constraint.limit_mode = "LIMITDIST_ONSURFACE"
real_constraint.distance = m_constraint.targetDist
# active check
real_constraint.mute = not m_constraint.active