forked from bartvdbraak/blender
made re-project UI less confusing
(commit 27457 by Campbell from render25 branch)
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parent
056972a97f
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@ -911,16 +911,17 @@ class VIEW3D_PT_tools_projectpaint(View3DPanel):
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sub = col.column()
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sub = col.column()
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sub.prop(ipaint, "seam_bleed")
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sub.prop(ipaint, "seam_bleed")
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row = col.row(align=True)
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col.label(text="External Editing")
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row.operator("image.project_edit", text="View Edit")
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row = col.split(align=True, percentage=0.55)
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row.operator("image.project_edit", text="Quick Edit")
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row.operator("image.project_apply", text="Apply")
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row.operator("image.project_apply", text="Apply")
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row = col.row(align=True)
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col.prop(ipaint, "screen_grab_size", text="")
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row.prop(ipaint, "screen_grab_size", text="")
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sub = col.column()
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sub = col.column()
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sub.operator("paint.project_image")
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sub.operator("paint.project_image", text="Apply Camera Image")
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sub.operator("image.save_dirty", text="Save Edited")
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sub.operator("image.save_dirty", text="Save All Edited")
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class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu):
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class VIEW3D_MT_tools_projectpaint_clone(bpy.types.Menu):
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