in mywindow_build_and_set_renderwin(...
curswin= 2; was assigned too late
This commit is contained in:
Jens Ole Wund 2004-11-13 00:12:02 +00:00
parent 7fae7b0cf9
commit ecb4fa9960

@ -121,6 +121,7 @@ void mywindow_build_and_set_renderwin( int orx, int ory, int sizex, int sizey)
{
swinarray[2]= &renderwindow;
curswin= 2; /* myortho2 needs this to be set */
renderwindow.xmin= orx;
renderwindow.ymin= ory;
@ -133,10 +134,8 @@ void mywindow_build_and_set_renderwin( int orx, int ory, int sizex, int sizey)
glGetFloatv(GL_PROJECTION_MATRIX, (float *)renderwindow.winmat);
glGetFloatv(GL_MODELVIEW_MATRIX, (float *)renderwindow.viewmat);
mywinset(2);
curswin= 2;
}
/* ------------------------------------------------------------------------- */