Merge branch 'master' into blender2.8

This commit is contained in:
Bastien Montagne 2018-06-15 17:43:18 +02:00
commit ecc57e7524
5 changed files with 12 additions and 12 deletions

@ -62,7 +62,7 @@ typedef struct bCallbackFuncStore {
} bCallbackFuncStore;
void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt);
void BLI_callback_exec(struct Main *bmain, struct ID *self, eCbEvent evt);
void BLI_callback_add(bCallbackFuncStore *funcstore, eCbEvent evt);
void BLI_callback_global_init(void);

@ -32,13 +32,13 @@
static ListBase callback_slots[BLI_CB_EVT_TOT] = {{NULL}};
void BLI_callback_exec(struct Main *main, struct ID *self, eCbEvent evt)
void BLI_callback_exec(struct Main *bmain, struct ID *self, eCbEvent evt)
{
ListBase *lb = &callback_slots[evt];
bCallbackFuncStore *funcstore;
for (funcstore = lb->first; funcstore; funcstore = funcstore->next) {
funcstore->func(main, self, funcstore->arg);
funcstore->func(bmain, self, funcstore->arg);
}
}

@ -2325,7 +2325,7 @@ static int do_write_image_or_movie(Render *re, Main *bmain, Scene *scene, bMovie
/* Flush stdout to be sure python callbacks are printing stuff after blender. */
fflush(stdout);
BLI_callback_exec(G.main, NULL, BLI_CB_EVT_RENDER_STATS);
BLI_callback_exec(re->main, NULL, BLI_CB_EVT_RENDER_STATS);
BLI_timecode_string_from_time_simple(name, sizeof(name), re->i.lastframetime - render_time);
printf(" (Saving: %s)\n", name);

@ -397,7 +397,7 @@ static void arg_py_context_restore(
/* script may load a file, check old data is valid before using */
if (c_py->has_win) {
if ((c_py->win == NULL) ||
((BLI_findindex(&G.main->wm, c_py->wm) != -1) &&
((BLI_findindex(&G_MAIN->wm, c_py->wm) != -1) &&
(BLI_findindex(&c_py->wm->windows, c_py->win) != -1)))
{
CTX_wm_window_set(C, c_py->win);
@ -405,7 +405,7 @@ static void arg_py_context_restore(
}
if ((c_py->scene == NULL) ||
BLI_findindex(&G.main->scene, c_py->scene) != -1)
BLI_findindex(&G_MAIN->scene, c_py->scene) != -1)
{
CTX_data_scene_set(C, c_py->scene);
}
@ -1774,7 +1774,7 @@ static int arg_handle_load_file(int UNUSED(argc), const char **argv, void *data)
if (BLO_has_bfile_extension(filename)) {
/* Just pretend a file was loaded, so the user can press Save and it'll save at the filename from the CLI. */
BLI_strncpy(G.main->name, filename, FILE_MAX);
BLI_strncpy(G_MAIN->name, filename, FILE_MAX);
G.relbase_valid = true;
G.save_over = true;
printf("... opened default scene instead; saving will write to: %s\n", filename);

@ -110,7 +110,7 @@ static void sig_handle_crash_backtrace(FILE *fp)
static void sig_handle_crash(int signum)
{
wmWindowManager *wm = G.main->wm.first;
wmWindowManager *wm = G_MAIN->wm.first;
#ifdef USE_WRITE_CRASH_BLEND
if (wm->undo_stack) {
@ -118,11 +118,11 @@ static void sig_handle_crash(int signum)
if (memfile) {
char fname[FILE_MAX];
if (!G.main->name[0]) {
if (!G_MAIN->name[0]) {
BLI_make_file_string("/", fname, BKE_tempdir_base(), "crash.blend");
}
else {
BLI_strncpy(fname, G.main->name, sizeof(fname));
BLI_strncpy(fname, G_MAIN->name, sizeof(fname));
BLI_replace_extension(fname, sizeof(fname), ".crash.blend");
}
@ -139,11 +139,11 @@ static void sig_handle_crash(int signum)
char fname[FILE_MAX];
if (!G.main->name[0]) {
if (!G_MAIN->name[0]) {
BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), "blender.crash.txt");
}
else {
BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), BLI_path_basename(G.main->name));
BLI_join_dirfile(fname, sizeof(fname), BKE_tempdir_base(), BLI_path_basename(G_MAIN->name));
BLI_replace_extension(fname, sizeof(fname), ".crash.txt");
}