Missing build_files updates in the merger in revision 55847.

This commit is contained in:
Tamito Kajiyama 2013-04-07 06:44:33 +00:00
parent 36cc2fd6da
commit eeb95280be
13 changed files with 34 additions and 6 deletions

@ -110,9 +110,6 @@ if CC[:-2].endswith('4.6'):
else:
WITH_BF_OPENMP = False
# enable freestyle support
WITH_BF_FREESTYLE = True
# enable ffmpeg support
WITH_BF_FFMPEG = True
BF_FFMPEG = LIBDIR + '/ffmpeg'
@ -320,6 +317,9 @@ WITH_BF_CYCLES_CUDA_BINARIES = False
BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30']
#Freestyle
WITH_BF_FREESTYLE = True
#Ray trace optimization
if MACOSX_ARCHITECTURE == 'x86_64' or MACOSX_ARCHITECTURE == 'i386':
WITH_BF_RAYOPTIMIZATION = True

@ -162,6 +162,9 @@ WITH_GHOST_XDND = False
WITH_BF_OPENMP = True
#Freestyle
WITH_BF_FREESTYLE = True
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread']

@ -162,6 +162,9 @@ WITH_BF_OPENMP = True
WITH_GHOST_XDND = False
#Freestyle
WITH_BF_FREESTYLE = True
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread']

@ -162,6 +162,9 @@ WITH_BF_OPENMP = True
WITH_GHOST_XDND = False
#Freestyle
WITH_BF_FREESTYLE = True
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse','-pthread']

@ -226,6 +226,9 @@ BF_3DMOUSE_LIBPATH = '${BF_3DMOUSE}/lib'
BF_3DMOUSE_LIB = 'spnav'
BF_3DMOUSE_LIB_STATIC = '${BF_3DMOUSE_LIBPATH}/libspnav.a'
#Freestyle
WITH_BF_FREESTYLE = True
##
CC = 'gcc'
CXX = 'g++'

@ -160,6 +160,9 @@ BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include'
BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser UTF MathMLSolver expat pcre buffer ftoa'
BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib ${BF_ICONV_LIBPATH}'
#Freestyle
WITH_BF_FREESTYLE = True
#Ray trace optimization
WITH_BF_RAYOPTIMIZATION = True
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']

@ -176,6 +176,9 @@ WITH_BF_CYCLES_CUDA_BINARIES = False
#BF_CYCLES_CUDA_NVCC = "" # Path to the nvidia compiler
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30']
#Freestyle
WITH_BF_FREESTYLE = True
##
CC = 'gcc'
CXX = 'g++'

@ -195,6 +195,9 @@ BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30']
WITH_BF_RAYOPTIMIZATION = True
BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE']
#Freestyle
WITH_BF_FREESTYLE = True
WITH_BF_STATICOPENGL = False
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'

@ -174,6 +174,9 @@ BF_RAYOPTIMIZATION_SSE_FLAGS = ['-mmmx', '-msse', '-msse2']
#May produce errors with unsupported MinGW-w64 builds
WITH_BF_OPENMP = False
#Freestyle
WITH_BF_FREESTYLE = True
##
CC = 'gcc'
CXX = 'g++'

@ -192,6 +192,9 @@ WITH_BF_RAYOPTIMIZATION = True
# No need to manually specify SSE/SSE2 on x64 systems.
BF_RAYOPTIMIZATION_SSE_FLAGS = ['']
#Freestyle
WITH_BF_FREESTYLE = True
WITH_BF_STATICOPENGL = False
BF_OPENGL_INC = '${BF_OPENGL}/include'
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'

@ -388,7 +388,7 @@ def creator(env):
defs.append('WITH_PYTHON')
if env['BF_DEBUG']:
defs.append('_DEBUG')
if env['WITH_BF_FREESTYLE']:
incs.append('#/source/blender/freestyle')
defs.append('WITH_FREESTYLE')

@ -252,7 +252,6 @@ def read_opts(env, cfg, args):
localopts.AddVariables(
('LCGDIR', 'Location of SVN lib dir'),
('LIBDIR', 'Root dir of libs'),
(BoolVariable('WITH_BF_FREESTYLE', 'Compile with freestyle', True)),
(BoolVariable('WITH_BF_PYTHON', 'Compile with python', True)),
(BoolVariable('WITH_BF_PYTHON_SAFETY', 'Internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency)', False)),
('BF_PYTHON', 'Base path for python', ''),
@ -392,6 +391,8 @@ def read_opts(env, cfg, args):
('BF_ICONV_LIB', 'iconv library', ''),
('BF_ICONV_LIBPATH', 'iconv library path', ''),
(BoolVariable('WITH_BF_FREESTYLE', 'Compile with freestyle', True)),
(BoolVariable('WITH_BF_GAMEENGINE', 'Build with gameengine' , False)),
(BoolVariable('WITH_BF_BULLET', 'Use Bullet if true', True)),

@ -233,7 +233,7 @@ static void draw_modifier__generator(uiLayout *layout, ID *id, FModifier *fcm, s
/* closing bracket and multiplication sign */
if ( (i != (data->poly_order - 1)) || ((i == 0) && data->poly_order == 2) ) {
uiDefBut(block, LABEL, 1, ") ×", 0, 0, 40, 20, NULL, 0.0, 0.0, 0, 0, "");
uiDefBut(block, LABEL, 1, ") \xc3\x97", 0, 0, 40, 20, NULL, 0.0, 0.0, 0, 0, "");
/* set up new row for the next pair of coefficients */
row = uiLayoutRow(layout, TRUE);