forked from bartvdbraak/blender
fix for another glitch caused by r51636, setting the camera view with quad-view enabled would zoom all non camera views.
Theres no need to draw other views so skip that.
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@ -323,8 +323,14 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent
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if (rv3d->viewlock & RV3D_BOXVIEW)
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if (rv3d->viewlock & RV3D_BOXVIEW)
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view3d_boxview_copy(CTX_wm_area(C), CTX_wm_region(C));
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view3d_boxview_copy(CTX_wm_area(C), CTX_wm_region(C));
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/* note: this doesn't work right because the v3d->lens is now used in ortho mode r51636,
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* when switching camera in quad-view the other ortho views would zoom & reset. */
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#if 0
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WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
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WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
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#else
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ED_region_tag_redraw(CTX_wm_region(C));
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#endif
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return OPERATOR_FINISHED;
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return OPERATOR_FINISHED;
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}
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}
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