edit to object center snapping, exit early if unsupported.

This commit is contained in:
Campbell Barton 2013-08-19 04:23:54 +00:00
parent 43e9913ba3
commit f008a4c551

@ -1527,6 +1527,14 @@ static bool snapEmpty(short snap_mode, ARegion *ar, Object *ob, float obmat[4][4
float ray_start_local[3], ray_normal_local[3];
bool retval = false;
if (ob->transflag & OB_DUPLI) {
return retval;
}
/* for now only vertex supported */
if (snap_mode != SCE_SNAP_MODE_VERTEX) {
return retval;
}
invert_m4_m4(imat, obmat);
copy_v3_v3(ray_start_local, ray_start);
@ -1535,10 +1543,6 @@ static bool snapEmpty(short snap_mode, ARegion *ar, Object *ob, float obmat[4][4
mul_m4_v3(imat, ray_start_local);
mul_mat3_m4_v3(imat, ray_normal_local);
if (ob->transflag & OB_DUPLI) {
return retval;
}
switch (snap_mode) {
case SCE_SNAP_MODE_VERTEX:
{