forked from bartvdbraak/blender
Partial fix for [#23714] Linked instance group with particles doesn't render properly
* Only partial because rendering of dupliobjects / groups with particles isn't yet fully implemented
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@ -4077,7 +4077,8 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys)
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psys->cfra = cfra;
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psys->recalc = 0;
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/* save matrix for duplicators */
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invert_m4_m4(psys->imat, ob->obmat);
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/* save matrix for duplicators, at rendertime the actual dupliobject's matrix is used so don't update! */
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if(psys->renderdata==0)
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invert_m4_m4(psys->imat, ob->obmat);
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}
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