forked from bartvdbraak/blender
- fix numpad comma replacement which was broken since unicode input was added.
- add blender-softwaregl wrapper script for unix - quiet compiler warning.
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3d903ee3ff
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release/bin/blender-softwaregl
Executable file → Normal file
0
release/bin/blender-softwaregl
Executable file → Normal file
@ -1944,18 +1944,26 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
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if((event->ascii || event->utf8_buf[0]) && (retval == WM_UI_HANDLER_CONTINUE)) {
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char ascii = event->ascii;
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const char *utf8_buf= event->utf8_buf;
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/* exception that's useful for number buttons, some keyboard
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numpads have a comma instead of a period */
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if(ELEM3(but->type, NUM, NUMABS, NUMSLI))
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if(event->type == PADPERIOD && ascii == ',')
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if(ELEM3(but->type, NUM, NUMABS, NUMSLI)) { /* could use data->min*/
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if(event->type == PADPERIOD && ascii == ',') {
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ascii = '.';
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utf8_buf= NULL; /* force ascii fallback */
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}
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}
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if(event->utf8_buf[0]) {
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if(utf8_buf && utf8_buf[0]) {
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int utf8_buf_len= BLI_str_utf8_size(utf8_buf);
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/* keep this printf until utf8 is well tested */
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printf("%s: utf8 char '%.*s'\n", __func__, BLI_str_utf8_size(event->utf8_buf), event->utf8_buf);
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// strcpy(event->utf8_buf, "12345");
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changed= ui_textedit_type_buf(but, data, event->utf8_buf, BLI_str_utf8_size(event->utf8_buf));
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if (utf8_buf_len != 1) {
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printf("%s: utf8 char '%.*s'\n", __func__, utf8_buf_len, utf8_buf);
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}
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// strcpy(utf8_buf, "12345");
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changed= ui_textedit_type_buf(but, data, event->utf8_buf, utf8_buf_len);
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}
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else {
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changed= ui_textedit_type_ascii(but, data, ascii);
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