increase the hit radius for vertex selection in weight paint mode - increased to 50 (same as editmode), was 3.

This commit is contained in:
Campbell Barton 2011-10-09 08:39:38 +00:00
parent 8714fb7019
commit f19022f8e0

@ -1946,7 +1946,7 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
/* much like facesel_face_pick()*/
/* returns 0 if not found, otherwise 1 */
static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], unsigned int *index, short rect)
static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], unsigned int *index, int size)
{
ViewContext vc;
view3d_set_viewcontext(C, &vc);
@ -1954,12 +1954,12 @@ static int vertsel_vert_pick(struct bContext *C, Mesh *me, const int mval[2], un
if (!me || me->totvert==0)
return 0;
if (rect) {
if (size > 0) {
/* sample rect to increase changes of selecting, so that when clicking
on an face in the backbuf, we can still select a vert */
int dist;
*index = view3d_sample_backbuf_rect(&vc, mval, 3, 1, me->totvert+1, &dist,0,NULL, NULL);
*index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert+1, &dist,0,NULL, NULL);
}
else {
/* sample only on the exact position */
@ -1981,7 +1981,8 @@ static int mouse_weight_paint_vertex_select(bContext *C, const int mval[2], shor
Mesh* me= obact->data; /* already checked for NULL */
unsigned int index = 0;
MVert *mv;
if(vertsel_vert_pick(C, me, mval, &index, 1)) {
if(vertsel_vert_pick(C, me, mval, &index, 50)) {
mv = me->mvert+index;
if(extend) {
mv->flag ^= SELECT;