Bugfix, Campbell irc report; the 'error no camera' didn't halt actual

rendering completely. Making ESC (push window) work confusing or even
save images in Anim (and crash).
This commit is contained in:
Ton Roosendaal 2006-06-25 17:37:31 +00:00
parent 399e31187f
commit f1bd7928ba

@ -1456,6 +1456,7 @@ static void do_render_fields_blur_3d(Render *re)
/* only check for camera here */ /* only check for camera here */
if(re->scene->camera==NULL) { if(re->scene->camera==NULL) {
re->error("No camera"); re->error("No camera");
G.afbreek= 1;
return; return;
} }