== Sequencer ==

Removed seqrectx and seqrecty global variables.
This commit is contained in:
Peter Schlaile 2010-04-18 14:48:53 +00:00
parent 4fde9823fd
commit f1eab048d3

@ -69,8 +69,6 @@
#endif
/* **** XXX ******** */
static int seqrectx= 0; /* bad bad global! */
static int seqrecty= 0;
//static void waitcursor(int val) {}
//static int blender_test_break() {return 0;}
@ -1328,7 +1326,7 @@ static struct ImBuf * seq_proxy_fetch(Scene *scene, Sequence * seq, int cfra, in
static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int cfra,
int build_proxy_run, int render_size);
static void seq_proxy_build_frame(Scene *scene, Sequence * seq, int cfra, int render_size)
static void seq_proxy_build_frame(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty)
{
char name[PROXY_MAXFILE];
int quality;
@ -1365,7 +1363,8 @@ static void seq_proxy_build_frame(Scene *scene, Sequence * seq, int cfra, int re
se->ibuf = 0;
}
do_build_seq_ibuf(scene, seq, se, cfra, TRUE, render_size);
do_build_seq_ibuf(scene, seq, se, cfra, TRUE, render_size,
seqrectx, seqrecty);
if (!se->ibuf) {
return;
@ -1399,7 +1398,8 @@ static void seq_proxy_build_frame(Scene *scene, Sequence * seq, int cfra, int re
se->ibuf = 0;
}
static void seq_proxy_rebuild(Scene *scene, Sequence * seq)
static void seq_proxy_rebuild(Scene *scene, Sequence * seq, int seqrectx,
int seqrecty)
{
int cfra;
float rsize = seq->strip->proxy->size;
@ -1431,7 +1431,8 @@ static void seq_proxy_rebuild(Scene *scene, Sequence * seq)
if (!(tse->flag & STRIPELEM_PREVIEW_DONE)) {
//XXX set_timecursor(cfra);
seq_proxy_build_frame(scene, seq, cfra, rsize);
seq_proxy_build_frame(scene, seq, cfra, rsize,
seqrectx, seqrecty);
tse->flag |= STRIPELEM_PREVIEW_DONE;
}
if (blender_test_break()) {
@ -1445,7 +1446,8 @@ static void seq_proxy_rebuild(Scene *scene, Sequence * seq)
if (!(tse->flag & STRIPELEM_PREVIEW_DONE)) {
//XXX set_timecursor(cfra);
seq_proxy_build_frame(scene, seq, cfra, rsize);
seq_proxy_build_frame(scene, seq, cfra, rsize,
seqrectx, seqrecty);
tse->flag |= STRIPELEM_PREVIEW_DONE;
}
if (blender_test_break()) {
@ -1638,7 +1640,7 @@ static void color_balance(Sequence * seq, TStripElem* se, float mul)
*/
static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se, int cfra)
static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se, int cfra, int seqrectx, int seqrecty)
{
float mul;
@ -1667,7 +1669,7 @@ static int input_have_to_preprocess(Scene *scene, Sequence * seq, TStripElem* se
return FALSE;
}
static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cfra)
static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cfra, int seqrectx, int seqrecty)
{
float mul;
@ -1790,7 +1792,8 @@ static void input_preprocess(Scene *scene, Sequence *seq, TStripElem *se, int cf
/* test if image too small or discarded from cache: reload */
static void test_and_auto_discard_ibuf(TStripElem * se)
static void test_and_auto_discard_ibuf(TStripElem * se,
int seqrectx, int seqrecty)
{
if (se->ibuf) {
if(se->ibuf->x != seqrectx || se->ibuf->y != seqrecty
@ -1931,16 +1934,18 @@ static void check_limiter_refcount_comp(const char * func, TStripElem *se)
}
}
static TStripElem* do_build_seq_array_recursively(Scene *scene,
ListBase *seqbasep, int cfra, int chanshown, int render_size);
static TStripElem* do_build_seq_array_recursively(
Scene *scene,
ListBase *seqbasep, int cfra, int chanshown, int render_size,
int seqrectx, int seqrecty);
static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int cfra,
int build_proxy_run, int render_size)
int build_proxy_run, int render_size, int seqrectx, int seqrecty)
{
char name[FILE_MAXDIR+FILE_MAXFILE];
int use_limiter = TRUE;
test_and_auto_discard_ibuf(se);
test_and_auto_discard_ibuf(se, seqrectx, seqrecty);
test_and_auto_discard_ibuf_stills(seq->strip);
if(seq->type == SEQ_META) {
@ -1959,7 +1964,7 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if(!se->ibuf && seq->seqbase.first) {
meta_se = do_build_seq_array_recursively(scene,
&seq->seqbase, seq->start + se->nr, 0,
render_size);
render_size, seqrectx, seqrecty);
check_limiter_refcount("do_build_seq_ibuf: for META", meta_se);
}
@ -1969,7 +1974,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if(!se->ibuf && meta_se) {
se->ibuf = meta_se->ibuf_comp;
if(se->ibuf &&
(!input_have_to_preprocess(scene, seq, se, cfra) ||
(!input_have_to_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty) ||
build_proxy_run)) {
IMB_refImBuf(se->ibuf);
if (build_proxy_run) {
@ -1994,7 +2000,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
if (use_preprocess) {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra, seqrectx,
seqrecty);
}
} else if(seq->type & SEQ_EFFECT) {
int use_preprocess = FALSE;
@ -2017,7 +2024,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rect, 0);
do_effect(scene, cfra, seq, se);
if (input_have_to_preprocess(scene, seq, se, cfra) &&
if (input_have_to_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty) &&
!build_proxy_run) {
if ((se->se1 && (se->ibuf == se->se1->ibuf)) ||
(se->se2 && (se->ibuf == se->se2->ibuf))) {
@ -2032,7 +2040,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
}
if (use_preprocess) {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra, seqrectx,
seqrecty);
}
} else if(seq->type == SEQ_IMAGE) {
if(se->ok == STRIPELEM_OK && se->ibuf == 0) {
@ -2059,7 +2068,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if(se->ibuf == 0) {
se->ok = STRIPELEM_FAILED;
} else if (!build_proxy_run) {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty);
}
}
} else if(seq->type == SEQ_MOVIE) {
@ -2096,7 +2106,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if(se->ibuf == 0) {
se->ok = STRIPELEM_FAILED;
} else if (!build_proxy_run) {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty);
}
}
} else if(seq->type == SEQ_SCENE) { // scene can be NULL after deletions
@ -2112,14 +2123,16 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if (se->ibuf == NULL && sce_valid && !build_proxy_run) {
se->ibuf = seq_proxy_fetch(scene, seq, cfra, render_size);
if (se->ibuf) {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty);
}
}
if (se->ibuf == NULL && sce_valid) {
copy_from_ibuf_still(seq, se);
if (se->ibuf) {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty);
}
}
@ -2214,7 +2227,8 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
if(se->ibuf == NULL) {
se->ok = STRIPELEM_FAILED;
} else {
input_preprocess(scene, seq, se, cfra);
input_preprocess(scene, seq, se, cfra,
seqrectx, seqrecty);
}
}
@ -2229,9 +2243,9 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
}
}
static TStripElem* do_build_seq_recursively(Scene *scene, Sequence *seq, int cfra, int render_size);
static TStripElem* do_build_seq_recursively(Scene *scene, Sequence *seq, int cfra, int render_size, int seqrectx, int seqrecty);
static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *se, int cfra, int render_size)
static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *se, int cfra, int render_size, int seqrectx, int seqrecty)
{
float fac, facf;
struct SeqEffectHandle sh = get_sequence_effect(seq);
@ -2264,22 +2278,22 @@ static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *s
/* no input needed */
break;
case 0:
se->se1 = do_build_seq_recursively(scene, seq->seq1, cfra, render_size);
se->se2 = do_build_seq_recursively(scene, seq->seq2, cfra, render_size);
se->se1 = do_build_seq_recursively(scene, seq->seq1, cfra, render_size, seqrectx, seqrecty);
se->se2 = do_build_seq_recursively(scene, seq->seq2, cfra, render_size, seqrectx, seqrecty);
if (seq->seq3) {
se->se3 = do_build_seq_recursively(scene, seq->seq3, cfra, render_size);
se->se3 = do_build_seq_recursively(scene, seq->seq3, cfra, render_size, seqrectx, seqrecty);
}
break;
case 1:
se->se1 = do_build_seq_recursively(scene, seq->seq1, cfra, render_size);
se->se1 = do_build_seq_recursively(scene, seq->seq1, cfra, render_size, seqrectx, seqrecty);
break;
case 2:
se->se2 = do_build_seq_recursively(scene, seq->seq2, cfra, render_size);
se->se2 = do_build_seq_recursively(scene, seq->seq2, cfra, render_size, seqrectx, seqrecty);
break;
}
do_build_seq_ibuf(scene, seq, se, cfra, FALSE, render_size);
do_build_seq_ibuf(scene, seq, se, cfra, FALSE, render_size, seqrectx, seqrecty);
/* children are not needed anymore ... */
@ -2295,7 +2309,7 @@ static void do_effect_seq_recursively(Scene *scene, Sequence *seq, TStripElem *s
check_limiter_refcount("do_effect_seq_recursively", se);
}
static TStripElem* do_build_seq_recursively_impl(Scene *scene, Sequence * seq, int cfra, int render_size)
static TStripElem* do_build_seq_recursively_impl(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty)
{
TStripElem *se;
@ -2303,9 +2317,9 @@ static TStripElem* do_build_seq_recursively_impl(Scene *scene, Sequence * seq, i
if(se) {
if (seq->type & SEQ_EFFECT) {
do_effect_seq_recursively(scene, seq, se, cfra, render_size);
do_effect_seq_recursively(scene, seq, se, cfra, render_size, seqrectx, seqrecty);
} else {
do_build_seq_ibuf(scene, seq, se, cfra, FALSE, render_size);
do_build_seq_ibuf(scene, seq, se, cfra, FALSE, render_size, seqrectx, seqrecty);
}
}
return se;
@ -2319,7 +2333,7 @@ instead of faking using the blend code below...
*/
static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra, int render_size)
static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty)
{
SpeedControlVars * s = (SpeedControlVars *)seq->effectdata;
int nr = cfra - seq->start;
@ -2345,10 +2359,10 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
if (cfra_left == cfra_right ||
(s->flags & SEQ_SPEED_BLEND) == 0) {
test_and_auto_discard_ibuf(se);
test_and_auto_discard_ibuf(se, seqrectx, seqrecty);
if (se->ibuf == NULL) {
se1 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_left, render_size);
se1 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty);
if((se1 && se1->ibuf && se1->ibuf->rect_float))
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0);
@ -2380,8 +2394,8 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
}
if (se->ibuf == NULL) {
se1 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_left, render_size);
se2 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_right, render_size);
se1 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_left, render_size, seqrectx, seqrecty);
se2 = do_build_seq_recursively_impl(scene, seq->seq1, cfra_right, render_size, seqrectx, seqrecty);
if((se1 && se1->ibuf && se1->ibuf->rect_float))
se->ibuf= IMB_allocImBuf((short)seqrectx, (short)seqrecty, 32, IB_rectfloat, 0);
@ -2433,13 +2447,13 @@ static TStripElem* do_handle_speed_effect(Scene *scene, Sequence * seq, int cfra
*
*/
static TStripElem* do_build_seq_recursively(Scene *scene, Sequence * seq, int cfra, int render_size)
static TStripElem* do_build_seq_recursively(Scene *scene, Sequence * seq, int cfra, int render_size, int seqrectx, int seqrecty)
{
TStripElem *se;
if (seq->type == SEQ_SPEED) {
se = do_handle_speed_effect(scene, seq, cfra, render_size);
se = do_handle_speed_effect(scene, seq, cfra, render_size, seqrectx, seqrecty);
} else {
se = do_build_seq_recursively_impl(scene, seq, cfra, render_size);
se = do_build_seq_recursively_impl(scene, seq, cfra, render_size, seqrectx, seqrecty);
}
check_limiter_refcount("do_build_seq_recursively", se);
@ -2483,8 +2497,9 @@ static int seq_get_early_out_for_blend_mode(Sequence * seq)
return early_out;
}
static TStripElem* do_build_seq_array_recursively(Scene *scene,
ListBase *seqbasep, int cfra, int chanshown, int render_size)
static TStripElem* do_build_seq_array_recursively(
Scene *scene, ListBase *seqbasep, int cfra, int chanshown,
int render_size, int seqrectx, int seqrecty)
{
Sequence* seq_arr[MAXSEQ+1];
int count;
@ -2504,7 +2519,7 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
return 0;
}
test_and_auto_discard_ibuf(se);
test_and_auto_discard_ibuf(se, seqrectx, seqrecty);
if (se->ibuf_comp != 0) {
IMB_cache_limiter_insert(se->ibuf_comp);
@ -2516,7 +2531,8 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
if(count == 1) {
se = do_build_seq_recursively(scene, seq_arr[0],
cfra, render_size);
cfra, render_size,
seqrectx, seqrecty);
if (se->ibuf) {
se->ibuf_comp = se->ibuf;
IMB_refImBuf(se->ibuf_comp);
@ -2531,14 +2547,15 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
se = give_tstripelem(seq, cfra);
test_and_auto_discard_ibuf(se);
test_and_auto_discard_ibuf(se, seqrectx, seqrecty);
if (se->ibuf_comp != 0) {
break;
}
if (seq->blend_mode == SEQ_BLEND_REPLACE) {
do_build_seq_recursively(
scene, seq, cfra, render_size);
scene, seq, cfra, render_size,
seqrectx, seqrecty);
if (se->ibuf) {
se->ibuf_comp = se->ibuf;
@ -2560,7 +2577,8 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
case -1:
case 2:
do_build_seq_recursively(
scene, seq, cfra, render_size);
scene, seq, cfra, render_size,
seqrectx, seqrecty);
if (se->ibuf) {
se->ibuf_comp = se->ibuf;
@ -2586,7 +2604,8 @@ static TStripElem* do_build_seq_array_recursively(Scene *scene,
break;
case 0:
do_build_seq_recursively(
scene, seq, cfra, render_size);
scene, seq, cfra, render_size,
seqrectx, seqrecty);
if (!se->ibuf) {
se->ibuf = IMB_allocImBuf(
@ -2716,10 +2735,7 @@ static ImBuf *give_ibuf_seq_impl(Scene *scene, int rectx, int recty, int cfra, i
seqbasep= ed->seqbasep;
}
seqrectx= rectx; /* bad bad global! */
seqrecty= recty;
se = do_build_seq_array_recursively(scene, seqbasep, cfra, chanshown, render_size);
se = do_build_seq_array_recursively(scene, seqbasep, cfra, chanshown, render_size, rectx, recty);
if(!se) {
return 0;
@ -2734,10 +2750,7 @@ ImBuf *give_ibuf_seq_direct(Scene *scene, int rectx, int recty, int cfra, int re
{
TStripElem* se;
seqrectx= rectx; /* bad bad global! */
seqrecty= recty;
se = do_build_seq_recursively(scene, seq, cfra, render_size);
se = do_build_seq_recursively(scene, seq, cfra, render_size, rectx, recty);
if(!se) {
return 0;