forked from bartvdbraak/blender
Before including <GL/gl.h> on windows you have to include <windows.h>
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@ -21,6 +21,9 @@
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#if LBM_USE_GUI==1
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#define USE_GLUTILITIES
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// for debug display
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <GL/gl.h>
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#include "../gui/guifuncs.h"
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#endif
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