forked from bartvdbraak/blender
some updates to epy docs
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@ -6,7 +6,7 @@ The Blender Python API Reference
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An asterisk (*) means the module has been updated.
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for a full list of changes since 2.42 see U{http://mediawiki.blender.org/index.php/Release_Notes/Notes243/Python_API}
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for a full list of changes since 2.45 see U{http://wiki.blender.org/index.php/Release_Notes/Notes246/Python_API}
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Top Module:
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-----------
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@ -16,61 +16,53 @@ The Blender Python API Reference
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Submodules:
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-----------
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- L{Armature} (*)
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- L{Armature}
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- L{NLA}
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- L{Action<NLA.Action>}
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- L{BezTriple} (*)
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- L{BezTriple}
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- L{BGL}
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- L{Camera} (*)
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- L{Curve} (*)
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- L{Draw} (*)
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- L{Camera}
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- L{Curve}
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- L{Draw}
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- L{Effect}
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- L{Geometry} (*)
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- L{Group} (*)
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- L{Image} (*)
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- L{Ipo} (*)
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- L{IpoCurve} (*)
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- L{Key} (*)
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- L{Geometry}
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- L{Group}
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- L{Image}
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- L{Ipo}
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- L{IpoCurve}
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- L{Key}
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- L{Lamp}
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- L{Lattice} (*)
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- L{Library} (*)
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- L{Material} (*)
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- L{Mathutils} (*)
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- L{Mesh} (*)
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- L{MeshPrimitives} (*)
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- L{Metaball} (*)
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- L{Lattice}
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- L{Library}
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- L{Material}
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- L{Mathutils}
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- L{Mesh}
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- L{MeshPrimitives}
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- L{Metaball}
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- L{NMesh} (deprecated)
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- L{Noise}
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- L{Object} (*)
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- L{Modifier} (*)
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- L{Pose} (*)
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- L{Constraint} (*)
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- L{ActionStrips<NLA>} (*)
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- L{Object}
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- L{Modifier}
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- L{Pose}
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- L{Constraint}
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- L{ActionStrips<NLA>}
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- L{Particle}
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- L{Registry}
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- L{Scene} (*)
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- L{Radio}
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- L{Render} (*)
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- L{Sound} (*)
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- L{Render}
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- L{Sound}
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- L{Text}
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- L{Text3d}
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- L{Font}
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- L{Texture} (*)
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- L{Texture}
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- L{TimeLine}
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- L{Types}
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- L{Window}
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- L{Theme} (*)
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- L{Theme}
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- L{World}
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- L{sys<Sys>}
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Additional information:
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-----------------------
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- L{Special features<API_related>}:
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- scripts: registering in menus, documenting, configuring (new);
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- command line examples (new);
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- script links (*), space handler script links, Group module (new).
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Introduction:
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=============
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@ -226,9 +218,8 @@ A note to newbie script writers:
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to get an idea of what can be done, you may be surprised.
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@author: The Blender Python Team
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@requires: Blender 2.43 or newer.
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@version: 2.43
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@see: U{www.blender3d.org<http://www.blender3d.org>}: main site
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@requires: Blender 2.46 or newer.
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@version: 2.46
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@see: U{www.blender.org<http://www.blender.org>}: documentation and forum
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@see: U{blenderartists.org<http://blenderartists.org>}: user forum
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@see: U{projects.blender.org<http://projects.blender.org>}
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@ -238,9 +229,9 @@ A note to newbie script writers:
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@see: U{Blending into Python<en.wikibooks.org/wiki/Blender_3D:_Blending_Into_Python>}: User contributed documentation, featuring a blender/python cookbook with many examples.
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@note: the official version of this reference guide is only updated for each
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new Blender release. But you can build the current CVS
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new Blender release. But you can build the current SVN
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version yourself: install epydoc, grab all files in the
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source/blender/python/api2_2x/doc/ folder of Blender's CVS and use the
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source/blender/python/api2_2x/doc/ folder of Blender's SVN and use the
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epy_docgen.sh script also found there to generate the html docs.
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Naturally you will also need a recent Blender binary to try the new
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features. If you prefer not to compile it yourself, there is a testing
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