forked from bartvdbraak/blender
"Fix" for [#25766] Fluid Particle Bugs
* Argh, particles tab was showing the whole "non applicable settings for fluid particles"-galore as the particle type "fluid" can't be checked from rna using the settings type value. Now the ui is a lot cleaner and only settings that actually effect the fluid particles are shown.
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@ -41,7 +41,7 @@ def particle_panel_poll(cls, context):
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return False
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if psys.settings is None:
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return False
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return psys.settings.type in ('EMITTER', 'REACTOR', 'HAIR') and (engine in cls.COMPAT_ENGINES)
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return psys.settings.is_fluid == False and (engine in cls.COMPAT_ENGINES)
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class ParticleButtonsPanel():
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@ -95,13 +95,13 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel):
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split = layout.split(percentage=0.32)
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col = split.column()
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col.label(text="Name:")
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if part.type in ('EMITTER', 'REACTOR', 'HAIR'):
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if part.is_fluid == False:
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col.label(text="Settings:")
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col.label(text="Type:")
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col = split.column()
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col.prop(psys, "name", text="")
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if part.type in ('EMITTER', 'REACTOR', 'HAIR'):
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if part.is_fluid == False:
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row = col.row()
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row.enabled = particle_panel_enabled(context, psys)
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row.template_ID(psys, "settings", new="particle.new")
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@ -111,8 +111,8 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, bpy.types.Panel):
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#row.label(text="Render")
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if part:
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if part.type not in ('EMITTER', 'REACTOR', 'HAIR'):
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layout.label(text="No settings for fluid particles")
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if part.is_fluid:
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layout.label(text=str(part.count) + " fluid particles for this frame.")
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return
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row = col.row()
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@ -150,10 +150,11 @@ class PARTICLE_PT_emission(ParticleButtonsPanel, bpy.types.Panel):
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@classmethod
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def poll(cls, context):
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if context.particle_system.settings.is_fluid:
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return False
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if particle_panel_poll(PARTICLE_PT_emission, context):
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return not context.particle_system.point_cache.use_external
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else:
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return False
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return False
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def draw(self, context):
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layout = self.layout
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@ -273,6 +274,8 @@ class PARTICLE_PT_cache(ParticleButtonsPanel, bpy.types.Panel):
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return False
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if psys.settings is None:
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return False
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if psys.settings.is_fluid:
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return False
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phystype = psys.settings.physics_type
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if phystype == 'NO' or phystype == 'KEYED':
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return False
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@ -1011,6 +1014,10 @@ class PARTICLE_PT_field_weights(ParticleButtonsPanel, bpy.types.Panel):
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bl_label = "Field Weights"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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@classmethod
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def poll(cls, context):
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return particle_panel_poll(cls, context)
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def draw(self, context):
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part = context.particle_system.settings
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@ -1052,6 +1059,10 @@ class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, bpy.types.Panel):
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bl_label = "Vertexgroups"
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bl_options = {'DEFAULT_CLOSED'}
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COMPAT_ENGINES = {'BLENDER_RENDER'}
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@classmethod
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def poll(cls, context):
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return particle_panel_poll(cls, context)
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def draw(self, context):
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layout = self.layout
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@ -423,6 +423,14 @@ static float rna_PartSetting_linelenhead_get(struct PointerRNA *ptr)
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return settings->draw_line[1];
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}
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static int rna_PartSettings_is_fluid_get(PointerRNA *ptr)
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{
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ParticleSettings *part= (ParticleSettings*)ptr->data;
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return part->type == PART_FLUID;
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}
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static PointerRNA rna_ParticleSystem_active_particle_target_get(PointerRNA *ptr)
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{
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ParticleSystem *psys= (ParticleSystem*)ptr->data;
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@ -1199,6 +1207,12 @@ static void rna_def_particle_settings(BlenderRNA *brna)
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RNA_def_struct_ui_text(srna, "Particle Settings", "Particle settings, reusable by multiple particle systems");
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RNA_def_struct_ui_icon(srna, ICON_PARTICLE_DATA);
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/* fluid particle type can't be checked from the type value in rna as it's not shown in the menu */
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prop= RNA_def_property(srna, "is_fluid", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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RNA_def_property_boolean_funcs(prop, "rna_PartSettings_is_fluid_get", NULL);
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RNA_def_property_ui_text(prop, "Fluid", "Particles were created by a fluid simulation");
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/* flag */
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prop= RNA_def_property(srna, "use_react_start_end", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", PART_REACT_STA_END);
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