forked from bartvdbraak/blender
Fix #33277: vertex merge would merge UVs by default, disabled that now by again
like it did before bmesh. Neither method is perfect, ideally it should do smart detection of UV islands but without that it's better to disable because it is more difficult to recover from incorrectly merged UVs than ones that were not merged.
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@ -2177,7 +2177,7 @@ void MESH_OT_merge(wmOperatorType *ot)
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use");
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RNA_def_enum_funcs(ot->prop, merge_type_itemf);
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RNA_def_boolean(ot->srna, "uvs", 1, "UVs", "Move UVs according to merge");
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RNA_def_boolean(ot->srna, "uvs", 0, "UVs", "Move UVs according to merge");
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}
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