Cycles: Code cleanup: use scoped timer to measure parts of SVM compiler

This commit is contained in:
Sergey Sharybin 2015-12-30 19:35:21 +05:00
parent 4d2eb42cfd
commit f5c978074c
2 changed files with 53 additions and 42 deletions

@ -727,31 +727,27 @@ void SVMCompiler::compile(Scene *scene,
ShaderNode *node = shader->graph->output();
int start_num_svm_nodes = global_svm_nodes.size();
const double time_total_start = time_dt();
double time_finalize = 0.0, time_finalize_bump = 0.0;
double time_generate_surface = 0.0,
time_generate_bump = 0.0,
time_generate_volume = 0.0,
time_generate_displacement = 0.0;
const double time_start = time_dt();
if(node->input("Surface")->link && node->input("Displacement")->link)
if(!shader->graph_bump)
shader->graph_bump = shader->graph->copy();
/* finalize */
double time_start = time_dt();
shader->graph->finalize(scene,
false,
false,
shader->has_integrator_dependency);
time_finalize = time_dt() - time_start;
{
scoped_timer timer((summary != NULL)? &summary->time_finalize: NULL);
shader->graph->finalize(scene,
false,
false,
shader->has_integrator_dependency);
}
if(shader->graph_bump) {
time_start = time_dt();
scoped_timer timer((summary != NULL)? &summary->time_finalize_bump: NULL);
shader->graph_bump->finalize(scene,
true,
false,
shader->has_integrator_dependency);
time_finalize_bump = time_dt() - time_start;
}
current_shader = shader;
@ -768,47 +764,42 @@ void SVMCompiler::compile(Scene *scene,
shader->has_integrator_dependency = false;
/* generate surface shader */
/* TODO(sergey): Add some utility to evaluate time of a scope. */
time_start = time_dt();
compile_type(shader, shader->graph, SHADER_TYPE_SURFACE);
global_svm_nodes[index*2 + 0].y = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].y = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_surface = time_dt() - time_start;
{
scoped_timer timer((summary != NULL)? &summary->time_generate_surface: NULL);
compile_type(shader, shader->graph, SHADER_TYPE_SURFACE);
global_svm_nodes[index*2 + 0].y = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].y = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
}
if(shader->graph_bump) {
time_start = time_dt();
scoped_timer timer((summary != NULL)? &summary->time_generate_bump: NULL);
compile_type(shader, shader->graph_bump, SHADER_TYPE_SURFACE);
global_svm_nodes[index*2 + 1].y = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_bump = time_dt() - time_start;
}
/* generate volume shader */
time_start = time_dt();
compile_type(shader, shader->graph, SHADER_TYPE_VOLUME);
global_svm_nodes[index*2 + 0].z = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].z = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_volume = time_dt() - time_start;
{
scoped_timer timer((summary != NULL)? &summary->time_generate_volume: NULL);
compile_type(shader, shader->graph, SHADER_TYPE_VOLUME);
global_svm_nodes[index*2 + 0].z = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].z = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
}
/* generate displacement shader */
time_start = time_dt();
compile_type(shader, shader->graph, SHADER_TYPE_DISPLACEMENT);
global_svm_nodes[index*2 + 0].w = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].w = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
time_generate_displacement = time_dt() - time_start;
{
scoped_timer timer((summary != NULL)? &summary->time_generate_displacement: NULL);
compile_type(shader, shader->graph, SHADER_TYPE_DISPLACEMENT);
global_svm_nodes[index*2 + 0].w = global_svm_nodes.size();
global_svm_nodes[index*2 + 1].w = global_svm_nodes.size();
global_svm_nodes.insert(global_svm_nodes.end(), svm_nodes.begin(), svm_nodes.end());
}
/* Fill in summary information. */
if(summary != NULL) {
summary->time_total = time_dt() - time_total_start;
summary->time_finalize = time_finalize;
summary->time_finalize_bump = time_finalize_bump;
summary->time_generate_surface = time_generate_surface;
summary->time_generate_bump = time_generate_bump;
summary->time_generate_volume = time_generate_volume;
summary->time_generate_displacement = time_generate_displacement;
summary->time_total = time_dt() - time_start;
summary->peak_stack_usage = max_stack_use;
summary->num_svm_nodes = global_svm_nodes.size() - start_num_svm_nodes;
}

@ -27,6 +27,26 @@ double time_dt();
void time_sleep(double t);
class scoped_timer {
public:
scoped_timer(double *value) : value_(value)
{
if(value_ != NULL) {
time_start_ = time_dt();
}
}
~scoped_timer()
{
if(value_ != NULL) {
*value_ = time_dt() - time_start_;
}
}
protected:
double *value_;
double time_start_;
};
CCL_NAMESPACE_END
#endif