workaround [#24958] Cloth pinning not working

detailed explanation as to why this is needed in report.
This commit is contained in:
Campbell Barton 2010-12-01 05:59:11 +00:00
parent f801b2bcba
commit f5f332892c

@ -447,6 +447,11 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
return dm;
}
/* XXX, workaround for bug [#24958], see report for more info */
if(CustomData_has_layer(&dm->vertData, CD_MDEFORMVERT) && !CustomData_has_layer(&result->vertData, CD_MDEFORMVERT)) {
DM_add_vert_layer(result, CD_MDEFORMVERT, CD_DUPLICATE, dm->getVertDataArray(dm, CD_MDEFORMVERT));
}
if(clmd->sim_parms->reset
|| (framenr == (startframe - clmd->sim_parms->preroll) && clmd->sim_parms->preroll != 0)
|| (clmd->clothObject && result->getNumVerts(result) != clmd->clothObject->numverts))