forked from bartvdbraak/blender
py/rna api: remove selection and pin variable for texture faces - this is now stored in the loops.
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@ -1692,6 +1692,8 @@ static void rna_def_mtface(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Image", "");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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/* these are for editing only, access at loops now */
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#if 0
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prop = RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1);
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RNA_def_property_array(prop, 4);
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@ -1703,6 +1705,7 @@ static void rna_def_mtface(BlenderRNA *brna)
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RNA_def_property_array(prop, 4);
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RNA_def_property_ui_text(prop, "UV Pinned", "");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_select");
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#endif
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prop = RNA_def_property(srna, "uv1", PROP_FLOAT, PROP_XYZ);
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RNA_def_property_array(prop, 2);
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@ -1801,13 +1804,13 @@ static void rna_def_mtexpoly(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Image", "");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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#if 0 /* moved to MeshUVLoopLayer */
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prop = RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1);
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RNA_def_property_array(prop, 4);
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RNA_def_property_ui_text(prop, "UV Selected", "");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_select");
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#if 0 /* moved to MeshUVLoopLayer */
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prop = RNA_def_property(srna, "pin_uv", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "unwrap", TF_PIN1);
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RNA_def_property_array(prop, 4);
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