forked from bartvdbraak/blender
bugfix [#23595] Texture paint with a node based brush produces artifacts
also changed displace modifier not to link object depgraph when not using object texturespace.
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6fdd00f709
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f88ad3f048
@ -62,7 +62,7 @@ float brush_curve_strength_clamp(struct Brush *br, float p, const float len);
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float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
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/* sampling */
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void brush_sample_tex(struct Brush *brush, float *xy, float *rgba);
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void brush_sample_tex(struct Brush *brush, float *xy, float *rgba, const int thread);
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void brush_imbuf_new(struct Brush *brush, short flt, short texfalloff, int size,
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struct ImBuf **imbuf);
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@ -480,7 +480,7 @@ int brush_clone_image_delete(Brush *brush)
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}
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/* Brush Sampling */
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void brush_sample_tex(Brush *brush, float *xy, float *rgba)
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void brush_sample_tex(Brush *brush, float *xy, float *rgba, const int thread)
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{
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MTex *mtex= &brush->mtex;
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@ -493,7 +493,7 @@ void brush_sample_tex(Brush *brush, float *xy, float *rgba)
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co[1]= xy[1]/radius;
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co[2]= 0.0f;
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hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta);
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hasrgb= externtex(mtex, co, &tin, &tr, &tg, &tb, &ta, thread);
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if (hasrgb) {
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rgba[0]= tr;
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@ -547,12 +547,12 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
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dstf[3]= alpha*brush_curve_strength_clamp(brush, dist, radius);
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}
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else if (texfall == 1) {
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brush_sample_tex(brush, xy, dstf);
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brush_sample_tex(brush, xy, dstf, 0);
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}
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else {
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dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
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brush_sample_tex(brush, xy, rgba);
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brush_sample_tex(brush, xy, rgba, 0);
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dstf[0] = rgba[0]*brush->rgb[0];
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dstf[1] = rgba[1]*brush->rgb[1];
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@ -583,7 +583,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
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dst[3]= FTOCHAR(alpha*brush_curve_strength(brush, dist, radius));
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}
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else if (texfall == 1) {
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brush_sample_tex(brush, xy, rgba);
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brush_sample_tex(brush, xy, rgba, 0);
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dst[0]= FTOCHAR(rgba[0]);
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dst[1]= FTOCHAR(rgba[1]);
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dst[2]= FTOCHAR(rgba[2]);
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@ -592,7 +592,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
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else {
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dist = sqrt(xy[0]*xy[0] + xy[1]*xy[1]);
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brush_sample_tex(brush, xy, rgba);
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brush_sample_tex(brush, xy, rgba, 0);
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dst[0] = FTOCHAR(rgba[0]*brush->rgb[0]);
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dst[1] = FTOCHAR(rgba[1]*brush->rgb[1]);
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dst[2] = FTOCHAR(rgba[2]*brush->rgb[2]);
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@ -739,7 +739,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
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xy[0] = x + xoff;
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xy[1] = y + yoff;
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brush_sample_tex(brush, xy, tf);
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brush_sample_tex(brush, xy, tf, 0);
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}
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bf[0] = tf[0]*mf[0];
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@ -770,7 +770,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
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xy[0] = x + xoff;
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xy[1] = y + yoff;
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brush_sample_tex(brush, xy, rgba);
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brush_sample_tex(brush, xy, rgba, 0);
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t[0]= FTOCHAR(rgba[0]);
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t[1]= FTOCHAR(rgba[1]);
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t[2]= FTOCHAR(rgba[2]);
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@ -3686,7 +3686,7 @@ static void get_cpa_texture(DerivedMesh *dm, Material *ma, int face_index, float
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else
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VECCOPY(texco,orco);
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externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
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externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3, 0);
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if((event & mtex->pmapto) & MAP_PA_TIME){
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if((setvars&MAP_PA_TIME)==0){
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ptex->time=0.0;
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@ -3740,7 +3740,7 @@ void psys_get_texture(ParticleSimulationData *sim, Material *ma, ParticleData *p
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psys_particle_on_emitter(sim->psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co,0,0,0,texco, 0);
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}
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externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3);
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externtex(mtex, texco, &value, rgba, rgba+1, rgba+2, rgba+3, 0);
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if((event & mtex->pmapto) & MAP_PA_TIME){
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/* the first time has to set the base value for time regardless of blend mode */
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@ -4450,7 +4450,7 @@ void vertexnoise(Object *obedit, EditMesh *em)
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}
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else {
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float tin, dum;
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externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum);
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externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0);
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eve->co[2]+= 0.05*tin;
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}
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}
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@ -3757,7 +3757,7 @@ static void *do_projectpaint_thread(void *ph_v)
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if (falloff > 0.0f) {
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if (ps->is_texbrush) {
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brush_sample_tex(ps->brush, projPixel->projCoSS, rgba);
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brush_sample_tex(ps->brush, projPixel->projCoSS, rgba, thread_index);
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alpha = rgba[3];
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} else {
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alpha = 1.0f;
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@ -724,7 +724,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float *point, const floa
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/* Get strength by feeding the vertex
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location directly into a texture */
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externtex(mtex, point, &avg,
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&jnk, &jnk, &jnk, &jnk);
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&jnk, &jnk, &jnk, &jnk, 0);
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}
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else if(ss->texcache) {
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float rotation = -mtex->rot;
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@ -1306,7 +1306,7 @@ static void rna_def_modifier_displace(BlenderRNA *brna)
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RNA_def_property_enum_sdna(prop, NULL, "texmapping");
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RNA_def_property_enum_items(prop, prop_texture_coordinates_items);
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RNA_def_property_ui_text(prop, "Texture Coordinates", "");
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RNA_def_property_update(prop, 0, "rna_Modifier_update");
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RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
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prop= RNA_def_property(srna, "uv_layer", PROP_STRING, PROP_NONE);
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RNA_def_property_string_sdna(prop, NULL, "uvlayer_name");
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@ -134,7 +134,7 @@ static void updateDepgraph(
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{
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DisplaceModifierData *dmd = (DisplaceModifierData*) md;
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if(dmd->map_object) {
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if(dmd->map_object && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
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DagNode *curNode = dag_get_node(forest, dmd->map_object);
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dag_add_relation(forest, curNode, obNode,
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@ -442,11 +442,11 @@ static DerivedMesh *applyModifier(ModifierData *md,
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j= 2;
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}
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for(; j>=0; j--) {
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do {
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vidx = *(&mf->v1 + j);
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vert_accum[vidx] += face_angles[j];
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vert_angles[vidx]+= shell_angle_to_dist(angle_normalized_v3v3(vert_nors[vidx], face_nors[i])) * face_angles[j];
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}
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} while(j--);
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}
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/* vertex group support */
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@ -51,7 +51,7 @@ struct ImBuf;
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//void RE_zbufferall_radio(struct RadView *vw, struct RNode **rg_elem, int rg_totelem, struct Render *re);
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/* particle.c, effect.c, editmesh_modes.c and brush.c, returns 1 if rgb, 0 otherwise */
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int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta);
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int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta, const int thread);
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/* particle.c */
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void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype);
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@ -1019,7 +1019,7 @@ HaloRen *RE_inithalo(Render *re, ObjectRen *obr, Material *ma, float *vec, f
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}
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}
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externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta);
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externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta, 0);
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yn= tin*mtex->colfac;
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zn= tin*mtex->alphafac;
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@ -1151,7 +1151,7 @@ HaloRen *RE_inithalo_particle(Render *re, ObjectRen *obr, DerivedMesh *dm, Mater
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VECCOPY(texvec, orco);
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}
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externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta);
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externtex(mtex, texvec, &tin, &tr, &tg, &tb, &ta, 0);
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//yn= tin*mtex->colfac;
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//zn= tin*mtex->alphafac;
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@ -3016,7 +3016,7 @@ void do_lamp_tex(LampRen *la, float *lavec, ShadeInput *shi, float *colf, int ef
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/* ------------------------------------------------------------------------- */
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int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta)
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int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta, const int thread)
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{
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Tex *tex;
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TexResult texr;
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@ -3042,7 +3042,7 @@ int externtex(MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *t
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do_2d_mapping(mtex, texvec, NULL, NULL, dxt, dyt);
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}
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rgb= multitex(tex, texvec, dxt, dyt, 0, &texr, 0, mtex->which_output);
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rgb= multitex(tex, texvec, dxt, dyt, 0, &texr, thread, mtex->which_output);
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if(rgb) {
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texr.tin= (0.35*texr.tr+0.45*texr.tg+0.2*texr.tb);
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