forked from bartvdbraak/blender
fix/workaround for cycles crash packing bvh
brecht - when you get time please look into this to see if the fix is ok.
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@ -378,10 +378,19 @@ void BVH::pack_instances(size_t nodes_size)
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int mesh_tri_offset = mesh->tri_offset;
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/* fill in node indexes for instances */
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if(bvh->pack.is_leaf[0])
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if(
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/* XXX, brecht. check this is needed!. it could be a bug elsewhere
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* /mango/pro/scenes/04_2e/04_2e.blend r2158. on Ian's system 192.168.3.27 - campbell */
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(bvh->pack.is_leaf.size() != 0) &&
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/* previously only checked this */
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bvh->pack.is_leaf[0])
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{
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pack.object_node[object_offset++] = -noffset-1;
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else
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}
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else {
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pack.object_node[object_offset++] = noffset;
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}
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mesh_map[mesh] = pack.object_node[object_offset-1];
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