forked from bartvdbraak/blender
code cleanup: don't alloca zero size and remove paranoid NULL checks (checked all uses and there not needed).
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@ -120,7 +120,11 @@ int BLI_split_name_num(char *left, int *nr, const char *name, const char delim);
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void BLI_splitdirstring(char *di, char *fi);
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/* make sure path separators conform to system one */
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void BLI_clean(char *path);
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void BLI_clean(char *path)
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#ifdef __GNUC__
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__attribute__((nonnull(1)))
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#endif
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;
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/**
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* dir can be any input, like from buttons, and this function
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@ -173,7 +177,11 @@ int BLI_path_is_rel(const char *path);
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* \a from The character to replace
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* \a to The character to replace with
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*/
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void BLI_char_switch(char *string, char from, char to);
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void BLI_char_switch(char *string, char from, char to)
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#ifdef __GNUC__
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__attribute__((nonnull(1)))
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#endif
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;
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/* Initialize path to program executable */
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void BLI_init_program_path(const char *argv0);
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@ -1212,8 +1212,6 @@ void BLI_setenv_if_new(const char *env, const char *val)
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void BLI_clean(char *path)
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{
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if (path == NULL) return;
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#ifdef WIN32
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if (path && BLI_strnlen(path, 3) > 2) {
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BLI_char_switch(path + 2, '/', '\\');
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@ -1225,7 +1223,6 @@ void BLI_clean(char *path)
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void BLI_char_switch(char *string, char from, char to)
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{
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if (string == NULL) return;
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while (*string != 0) {
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if (*string == from) *string = to;
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string++;
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@ -603,7 +603,7 @@ void BM_loop_interp_from_face(BMesh *bm, BMLoop *target, BMFace *source,
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{
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BMLoop *l_iter;
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BMLoop *l_first;
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void **vblocks = BLI_array_alloca(vblocks, do_vertex ? source->len : 0);
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void **vblocks = do_vertex ? BLI_array_alloca(vblocks, source->len) : NULL;
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void **blocks = BLI_array_alloca(blocks, source->len);
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float (*cos)[3] = BLI_array_alloca(cos, source->len);
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float *w = BLI_array_alloca(w, source->len);
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