texture slots up/down back

This commit is contained in:
Campbell Barton 2009-10-12 16:00:39 +00:00
parent 50fd4f967f
commit fbde77ce80
6 changed files with 116 additions and 0 deletions

@ -75,6 +75,10 @@ class TEXTURE_PT_context_texture(TextureButtonsPanel):
split.template_ID(idblock, "active_texture", new="texture.new")
elif tex:
split.template_ID(space, "pin_id")
row = split.row(align=True)
row.item_enumO("texture.slot_move", "type", 'UP', text="", icon='ICON_TRIA_UP')
row.item_enumO("texture.slot_move", "type", 'DOWN', text="", icon='ICON_TRIA_DOWN')
if (not space.pin_id) and (
context.sculpt_object or

@ -75,6 +75,9 @@ struct Tex *give_current_lamp_texture(struct Lamp *la);
struct Tex *give_current_world_texture(struct World *world);
struct Tex *give_current_brush_texture(struct Brush *br);
int give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
void set_active_mtex(struct ID *id, short act);
void set_current_brush_texture(struct Brush *br, struct Tex *tex);
void set_current_world_texture(struct World *wo, struct Tex *tex);
void set_current_material_texture(struct Material *ma, struct Tex *tex);

@ -889,6 +889,55 @@ Tex *give_current_material_texture(Material *ma)
return tex;
}
int give_active_mtex(ID *id, MTex ***mtex_ar, short *act)
{
switch(GS(id->name)) {
case ID_MA:
*mtex_ar= ((Material *)id)->mtex;
if(act) *act= (((Material *)id)->texact);
break;
case ID_WO:
*mtex_ar= ((World *)id)->mtex;
if(act) *act= (((World *)id)->texact);
break;
case ID_LA:
*mtex_ar= ((Lamp *)id)->mtex;
if(act) *act= (((Lamp *)id)->texact);
break;
case ID_BR:
*mtex_ar= ((Brush *)id)->mtex;
if(act) *act= (((Brush *)id)->texact);
break;
default:
*mtex_ar = NULL;
if(act) *act= 0;
return FALSE;
}
return TRUE;
}
void set_active_mtex(ID *id, short act)
{
if(act<0) act= 0;
else if(act>=MAX_MTEX) act= MAX_MTEX-1;
switch(GS(id->name)) {
case ID_MA:
((Material *)id)->texact= act;
break;
case ID_WO:
((World *)id)->texact= act;
break;
case ID_LA:
((Lamp *)id)->texact= act;
break;
case ID_BR:
((Brush *)id)->texact= act;
break;
}
}
void set_current_material_texture(Material *ma, Tex *newtex)
{
Tex *tex= NULL;

@ -46,5 +46,8 @@ void WORLD_OT_new(struct wmOperatorType *ot);
void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
void TEXTURE_OT_slot_move(struct wmOperatorType *ot);
#endif /* RENDER_INTERN_H */

@ -51,5 +51,7 @@ void ED_operatortypes_render(void)
WM_operatortype_append(SCENE_OT_render_layer_add);
WM_operatortype_append(SCENE_OT_render_layer_remove);
WM_operatortype_append(TEXTURE_OT_slot_move);
}

@ -681,3 +681,58 @@ void SCENE_OT_render_layer_remove(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int texture_slot_move(bContext *C, wmOperator *op)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;
if(id) {
MTex **mtex_ar, *mtexswap;
short act;
int type= RNA_enum_get(op->ptr, "type");
give_active_mtex(id, &mtex_ar, &act);
if(type == -1) { /* Up */
if(act > 0) {
mtexswap = mtex_ar[act];
mtex_ar[act] = mtex_ar[act-1];
mtex_ar[act-1] = mtexswap;
set_active_mtex(id, act-1);
}
}
else { /* Down */
if(act < MAX_MTEX-1) {
mtexswap = mtex_ar[act];
mtex_ar[act] = mtex_ar[act+1];
mtex_ar[act+1] = mtexswap;
set_active_mtex(id, act+1);
}
}
WM_event_add_notifier(C, NC_TEXTURE, CTX_data_scene(C));
}
return OPERATOR_FINISHED;
}
void TEXTURE_OT_slot_move(wmOperatorType *ot)
{
static EnumPropertyItem slot_move[] = {
{-1, "UP", 0, "Up", ""},
{1, "DOWN", 0, "Down", ""},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name= "Move Texture Slot";
ot->idname= "TEXTURE_OT_slot_move";
ot->description="Move texture slots up and down.";
/* api callbacks */
ot->exec= texture_slot_move;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", slot_move, 0, "Type", "");
}