add back blending for vertex and weight paint modes, you may want to keep the one brush and switch blending options.

This commit is contained in:
Campbell Barton 2012-06-20 09:34:26 +00:00
parent b0b96bd9a1
commit fca0112ba3

@ -676,6 +676,8 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
row.prop(brush, "jitter", slider=True)
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col.prop(brush, "vertex_tool", text="Blend")
# Vertex Paint Mode #
elif context.vertex_paint_object and brush:
col = layout.column()
@ -695,6 +697,8 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
#row.prop(brush, "jitter", slider=True)
#row.prop(brush, "use_pressure_jitter", toggle=True, text="")
col.prop(brush, "vertex_tool", text="Blend")
class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
bl_label = "Texture"