forked from bartvdbraak/blender
UI: updated icons from @billreynish
- black outlines (better readability). - add bone roll. - add extrude to cursor.
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release/datafiles/icons/none.dat
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release/datafiles/icons/none.dat
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release/datafiles/icons/ops.armature.bone.roll.dat
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release/datafiles/icons/ops.armature.bone.roll.dat
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release/datafiles/icons/ops.view3d.edit_mesh_extrude_cursor.dat
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release/datafiles/icons/ops.view3d.edit_mesh_extrude_cursor.dat
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@ -528,6 +528,8 @@ set(ICON_NAMES
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# This section is maintained by the updating script, keep BEGIN/END comments.
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set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
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# BEGIN ICON_GEOM_NAMES
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none
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ops.armature.bone.roll
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ops.armature.extrude.cursor
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ops.armature.extrude
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ops.generic.cursor
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@ -566,6 +568,7 @@ set_property(GLOBAL PROPERTY ICON_GEOM_NAMES
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ops.transform.vert_slide
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ops.transform.vertex_random
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ops.view3d.edit_mesh_extrude
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ops.view3d.edit_mesh_extrude_cursor
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ops.view3d.edit_mesh_extrude_individual
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ops.view3d.ruler
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# END ICON_GEOM_NAMES
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